"Meta" Trash setup for the upcoming patch. Keep in mind it's a base to work from and can always be improved depending of the situation and your group speed.
Sets
Habilidades
Puntos de campeón
Barra de Campeones
Estrellas pasivas
-
Amortiguación
50
-
Dedos dorados
50
-
Encantamiento inquebrantable
50
-
Errante
75
-
Fantasma veloz
40
-
Favor y fortuna
50
-
Fuera de vista
30
-
Potenciador de inspiración
45
-
Reserva de almas
33
-
Bendito
20
-
Disciplina infatigable
20
-
Intuición sobrenatural
20
-
Maestría bélica
40
-
Mago de batalla
30
-
Perforador
20
-
Poderoso
30
-
Precisión
20
-
Preparación
20
-
Recuperación rápida
20
-
Ritual impecable
40
-
Robusto
20
-
Égida elemental
20
-
Acróbata
30
-
Alma templada
50
-
Brutalidad aporreante
20
-
Defensa salvaje
30
-
Desafiante
20
-
Fortificación
30
-
Guardián infatigable
20
-
Mirada perforadora
30
-
Prisa
16
-
Protector ágil
6
-
Tenacidad mística
50
-
Velocista
20
-
Vigor heroico
20
Personaje
Consumibles
Pasivos
Raza
Puentes/descensos
Nombre | Efecto |
---|---|
Major Expedition | Increases Movement Speed by 30% |
Major Prophecy | Increases Spell Critical chance by 12% |
Major Savagery | Increases Weapon Critical by 12% |
Minor Berserk | Increases all damage done by 5% |
Minor Force | Increases Critical Damage by 10% |
Minor Slayer | Increases damage dealt in Dungeons and Trials by 5% |
Stagger | Increases damage taken by 65 per stack for 5 seconds. |
Guía
If you are Engulfing duty in your group, cut Stagger to fit it in.
You want to only press Stagger once, to apply the stomp AoE debuff. In an ideal world, other DKs in your group will do it too and the trash will have 3x Stagger stack, perfect for arc beams.
In situations where there is only 1 add left, and the group starts running already, you want to use stagger from range while starting to run already.
If you are using the Green cloak, you can cut RaT and use it as your speed source, but be aware that it will be hard to sustain stamwise.
If you are not using Maelstrom staff on bosses, you could use the Unstable wall morph.
Your rotation should look like :
Prebuff FoO/Cloak if you have/Destro if you have; Eruption/Wall while running in.
If you are on Engulfing, press it there, otherwise Talons > Deep Breath > Stagger;
If the pack is low enough, use Spin2win already. Otherwise additional Talons until main target is around 35%.
Don't underestimate the range of Spin2win and your LA, you can start moving at the same time as arcanists and eventually use Stagger from far if needed.
You can frontbar FoO instead of Camo and use it as semi spammable as well as spin2win, for something like Deep Breath > Talons > Spin > FoO > Deep Breath > etc…
Talons Initial hit is better than Spin until around 35% of your targets HP, it's therefore worth it to use it twice or sometimes three times in a row before finishing with Spin2win casts.
Use additional Light pieces if your group doesnt have Alkosh in trash/you don't trust your alkosh DD.
Use Order's Wrath if your group doesn't have good Force/Brittle/Catalyst uptime - or in 4 man.
If you plan on not using the elden ring set, swap the non-poison glyph for an Absorb Stamina one.
It's nice to have an ulti setup with Acuity etc. for when you are planning on dropping your ult, the difference in log will be noticeable.