La mayor parte del contenido de la versión en español de ESO-Hub ha sido traducido mediante aprendizaje automático. Si quieres ayudar a mejorar las traducciones, ponte en contacto con nosotros en nuestro servidor Discord.

MagDK (Z'en/Slayer): Add Pulls - Dragonknight Construye PvE - ESO

By Trysiks   •  Updated hace 2 días

Update 50 PvE Distribuidor de daño de Magicka Dragonknight

Introducción

Este es el MagDK (Z'en/Slayer) Dragonknight construido por Trysiks. Utiliza conjuntos de elementos 5 y presenta la clase Dragonknight.

Ventajas e inconvenientes

Pros

  • OP group buffs

Cons

  • Sucky self dps

Configuraciones

Diferentes variantes de esta construcción

Sets de armadura

Todos los conjuntos de armadura equipados
Habilidades activas equipadas
Planifica una barra de habilidades con esta configuración
Todas las estrellas activas y pasivas

Personaje

Todo sobre la configuración del personaje

Opciones de carrera

Atributos

  • Icon icon
    Magia
    64
  • Icon icon
    Salud
    0
  • Icon icon
    Aguante
    0

Piedra Mundus, Maldición

Alimentos, bebidas y pociones
Icon icon cerdo con parmesano y melón
Aumenta la salud máxima en 5395 y la magia máxima en 4936 durante 1 hora.
Carne Blanca (1)
Melón (1)
Queso (1)
Icon icon
Esencia de salud
Restablece 8536 de salud inmediatamente.
Otorga fortaleza mayor, que aumenta tu recuperación de salud un 30 % durante 52.8 segundos.

Restablece 7582 de magia de forma inmediata.
Otorga intelecto mayor, que aumenta la recuperación de magia un 30 % durante 47.6 segundos.

Recupera 7582 de aguante inmediatamente.
Otorga resistencia mayor, aumentando tu recuperación de aguante un 30 % durante 47.6 segundos.
Todas las habilidades pasivas

Addon Export

Puedes utilizarlo para importar esta compilación en los siguientes addons: Caro's Skill Point Saver.

Atajos y debilidades

Mejoras otorgadas por habilidades, objetos y pociones
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Major Berserk icon
Major Berserk
Increases all damage done by 10%
Minor Brutality icon
Minor Brutality
Increases Weapon Damage by 10%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Protection icon
Major Protection
Reduces damage taken by 10%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Major Slayer icon
Major Slayer
Increases damage dealt in Dungeons and Trials by 10%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%

Guía

Construir Explicación
Esta guía está escrita en Inglés.

Pre-Buff: Shatterspike Mantle - Incinerate - Igneous Weapons
Rotation: Barbed Trap - Standard of Might (for slayer) - Stampede - Bash (Warmask) - Magic Dagger - Flame Lash - Disintegrating Dragonfire - Searing Claw - Carve - Incinerate - Magic Dagger

 

After this all that needs to be done is keeping up your dots and Magic Dagger, then use Flame Lash/Power Lash while all of your buffs are active.

The top priority is keeping up Travelling Knife/Magic Dagger for the 8% damage buff, then keeping up all of your sticky dots to contribute towards the maximum 5 stacks of Z'ens for another 5% damage buff. Last priority will always be using Flame Lash/Power Lash - even if your stacks are about to fall off, make sure your Travelling Knife/Magic Dagger and sticky dots are all active before using your Power Lash/Flame Lash.

 

Note: 

  • Sul-Xans can be switched for Alkosh, during add pulls if there is no one else in group using Alkosh. In an ideal world, it's better, as of U50, for a Werewolf to run Alkosh as this set doesn't fit in this build. 
  • Barbed Trap or Igneous Weapons is your flex spot if you need to run a heal or anything else, and if the raid lead doesn't require you to run the Magic Dagger then this specifically will change to Burning Talons beause they have the exact same timer.
  • Your other options for sets instead of Sul-Xan, notably during add pulls, will be Aegis Caller for extra cleave, Mechanical Acuity for the extra crit during more co-ordinated burst fights or Arkasis if you want to tank your damage down even more, but help the team get more ult! Ansuul's Torment is also great consideration for a flat 7% dps buff. 

     

Actualizado hace 2 días