Dungeon
Level 50 - CP 160
Sword Dancer
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Dual Wield abilities.
Jewels
Weapons
Medium Armor
Name: Sword DancerWeapons
Medium Armor
Type: Dungeon
Style: Redguard
Location: Sword Dancer is an armor set in the Elder Scrolls Online that can be obtained in Blessed Crucible. It is part of the base game.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 24, 2023: Sword Dancer Necklace
- Golden Vendor Week 04, 2023: Sword Dancer Ring
- Golden Vendor Week 23, 2022: Sword Dancer Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Sword Dancer.
This armor set was discussed on Reddit. Learn what other players think about Sword Dancer.
Unique Sword Dancer set items
Item | Type | Trait | Location | Quest or Boss |
---|---|---|---|---|
Ayleid Greatsword
Ayleid Greatsword |
Greatsword | Training | Blessed Crucible Shrouded Pass | quest reward for Puzzle of the Pass |
Captain's Medallion
Captain's Medallion |
Necklace | Robust | Blessed Crucible | Captain Thoran |
Mark of the Morag Tong
Mark of the Morag Tong |
Ring | Robust | Blessed Crucible | Teranya the Faceless |
Frequently asked questions
Which DLC do I need to obtain Sword Dancer in ESO?
Sword Dancer is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Sword Dancer drop in ESO?
Sword Dancer drops in Blessed CrucibleRelated
Dungeon
Level 50 - CP 160
Hollowfang Thirst
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 1750 Magicka and applying Minor Vitality to you and your group members within 6 meters of the ball for 9 seconds, increasing their healing received and damage shield strength by 6%. This effect can occur once every 9 seconds.
Dungeon
Level 50 - CP 160
Plague Slinger
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.