Monster Set
Level 50 - CP 160
Spawn of Mephala
(1 item) Adds 1096 Maximum Stamina(2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 218 Poison damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Heavy Armor
Light Armor
Medium Armor
Name: Spawn of MephalaLight Armor
Medium Armor
Type: Monster Set
Style: Undaunted
Location: Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Mighty
- Piercing
- Precision
- Thaumaturge (only while slotted)
- Untamed Aggression (only while slotted)
Drop information:
This is a monster set. Monster sets drop according to the following rules:
This is a monster set. Monster sets drop according to the following rules:
- The head drops from the last boss of the specific dungeon this set belongs to (Veteran difficulty only)
- The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 46, 2024: Spawn of Mephala Helm, Helmet, Hat
- Golden Vendor Week 38, 2024: Spawn of Mephala Pauldrons, Arm Cops, Epaulets
- Golden Vendor Week 39, 2023: Spawn of Mephala Pauldrons, Arm Cops, Epaulets
- Golden Vendor Week 24, 2023: Spawn of Mephala Pauldrons, Arm Cops, Epaulets
- Golden Vendor Week 43, 2022: Spawn of Mephala Arm Cops, Epaulets, Pauldrons
- Golden Vendor Week 23, 2022: Spawn of Mephala Hat, Helm, Helmet
- Golden Vendor Week 17, 2022: Spawn of Mephala Hat, Helm, Helmet
- Golden Vendor Week 29, 2021: Spawn of Mephala Arm Cops, Epaulets, Pauldrons
- Golden Vendor Week 01, 2021: Spawn of Mephala Arm Cops, Epaulets, Pauldrons
- Golden Vendor Week 38, 2020: Spawn of Mephala Hat, Helmet, Helm
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Spawn of Mephala.
This armor set was discussed on Reddit. Learn what other players think about Spawn of Mephala.
Frequently asked questions
Which DLC do I need to obtain Spawn of Mephala in ESO?
Spawn of Mephala is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Spawn of Mephala drop in ESO?
Spawn of Mephala drops in Fungal Grotto IIRelated
Monster Set
Level 50 - CP 160
Iceheart
(1 item) Adds 657 Critical Chance(2 items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 259 Frost damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Monster Set
Level 50 - CP 160
Nunatak
(1 item) Adds 1487 Armor(2 items) On dealing Frost Damage, create a 6 meter area under the target for 6 seconds, dealing 191 Frost damage to enemies every 1 second and applying a 40% snare for 4 seconds. Enemies damaged four times become immobilized and afflicted with Major Brittle for 4 seconds, causing the target to take 20% increased Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Monster Set
Level 50 - CP 160
Nerien'eth
(1 item) Adds 129 Weapon and Spell Damage(2 items) When you deal direct damage, you have a 15% chance to summon a Lich crystal that explodes after 2 seconds, dealing 1360 Magic damage to all enemies within 4 meters. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
Monster Set
Level 50 - CP 160
Zoal the Ever-Wakeful
(1 item) Adds 1096 Maximum Stamina(2 items) When you Break Free, you release a wave of Watcher energy, causing enemies within 8 meters of you to become Feared for 3 seconds. You also gain 34 Weapon and Spell Damage for each enemy hit, up to 6 enemies, for 7 seconds.