Dungeon
Level 50 - CP 160
Sheer Venom
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with an Execute ability you infect the enemy, dealing 948 Poison damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
Weapons
Jewels
Medium Armor
Name: Sheer VenomJewels
Medium Armor
Type: Dungeon
DLC Requirement: Imperial City
Style: Xivkyn
Location: Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Mighty
- Piercing
- Precision
- Thaumaturge (only while slotted)
- Untamed Aggression (only while slotted)
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 15, 2022: Sheer Venom Necklace
- Golden Vendor Week 04, 2022: Sheer Venom Ring
- Golden Vendor Week 21, 2021: Sheer Venom Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Sheer Venom.
This armor set was discussed on Reddit. Learn what other players think about Sheer Venom.
Unique Sheer Venom set items
Item | Type | Trait | Location | Quest or Boss |
---|---|---|---|---|
The Vigilant One
The Vigilant One |
Bow | Precise | Imperial City Prison | Gravelight Sentry |
Toxic Cleaver
Toxic Cleaver |
Battle Axe | Sharpened | Imperial City Prison | Ibomez the Flesh Sculptor |
Frequently asked questions
Which DLC do I need to obtain Sheer Venom in ESO?
To obtain Sheer Venom you must own the Imperial City DLCWhere does Sheer Venom drop in ESO?
Sheer Venom drops in Imperial City PrisonRelated
Dungeon
Level 50 - CP 160
Scathing Mage
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
Dungeon
Level 50 - CP 160
Nikulas' Heavy Armor
(2 items) Adds 1487 Armor(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you Block, you gain a stack of Nikulas' Resolve for 5 seconds, up to once every half second. After 8 stacks you consume Nikulas' Resolve and deflect the next direct damaging attack made against you within 5 seconds, avoiding it completely.
Dungeon
Level 50 - CP 160
Black-Glove Grounding
(2 items) Adds 4% Healing Taken(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) After taking direct damage three times within 5 seconds, you create a 5 meter area for 10 seconds that grants Grounding to you and group members, reducing the cost of roll dodging by 20% and increasing block mitigation by 12% for 15 seconds. This effect can occur once every 10 seconds.