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Selene Set - ESO header

Selene Set - ESO

Selene Set - ESO

Monster Set Level 50 - CP 160
Selene Monster Set Armor Set Icon icon

Selene

(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 1702 Physical damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Heavy Armor
Light Armor
Medium Armor
Name: Selene
Type: Monster Set
Style: Undaunted
Location: Champion Points that buff this armor set Selene is an armor set in the Elder Scrolls Online that can be obtained in Selene's Web. It is part of the base game.

Helm icon Hat icon Helmet icon Pauldrons icon Epaulets icon Arm Cops icon
Drop information:
This is a monster set. Monster sets drop according to the following rules:
  • The head drops from the last boss of the specific dungeon this set belongs to (Veteran difficulty only)
  • The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Selene.

Frequently asked questions

Which DLC do I need to obtain Selene in ESO?

Selene is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Selene drop in ESO?

Selene drops in Selene's Web

Related

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Monster Set Level 50 - CP 160
Kjalnar's Nightmare Monster Set Armor Set Icon icon

Kjalnar's Nightmare

(1 item) Adds 129 Weapon and Spell Damage
(2 items) Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.
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Monster Set Level 50 - CP 160
Engine Guardian Monster Set Armor Set Icon icon

Engine Guardian

(1 item) Adds 129 Health Recovery
(2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 550 Stamina or Magicka or 1955 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
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Monster Set Level 50 - CP 160
Earthgore Monster Set Armor Set Icon icon

Earthgore

(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.
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Monster Set Level 50 - CP 160
Lord Warden Monster Set Armor Set Icon icon

Lord Warden

(1 item) Adds 1487 Armor
(2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds.

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