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Maw of the Infernal Set - ESO header

Maw of the Infernal Set - ESO

Maw of the Infernal Set - ESO

Monster Set Level 50 - CP 160
Maw of the Infernal Monster Set Armor Set Icon icon

Maw of the Infernal

(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 599 Flame damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
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Heavy Armor
Light Armor
Medium Armor
Name: Maw of the Infernal
Type: Monster Set
Style: Undaunted
Location: Champion Points that buff this armor set Maw of the Infernal is an armor set in the Elder Scrolls Online that can be obtained in The Banished Cells II. It is part of the base game.

Drop information:
This is a monster set. Monster sets drop according to the following rules:
  • The head drops from the last boss of the specific dungeon this set belongs to (Veteran difficulty only)
  • The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Maw of the Infernal.

Frequently asked questions

Which DLC do I need to obtain Maw of the Infernal in ESO?

Maw of the Infernal is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Maw of the Infernal drop in ESO?

Maw of the Infernal drops in The Banished Cells II

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Monster Set Level 50 - CP 160
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Valkyn Skoria

(1 item) Adds 1487 Offensive Penetration
(2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 1342 Flame damage to the target and 447 Flame damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
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Monster Set Level 50 - CP 160
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Immolator Charr

(1 item) Adds 1487 Armor
(2 items) Adds 1206 Maximum Health, When you take damage while below 50% Health, gain immunity to immobilization, snares, and crowd control effects for 10 seconds. This effect can occur once every 40 seconds.
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Monster Set Level 50 - CP 160
Glorgoloch the Destroyer Monster Set Armor Set Icon icon

Glorgoloch the Destroyer

(1 item) Adds 1206 Maximum Health
(2 items) While in combat, each second you stand still grants you a stack of Flesh Fortress, up to 10 stacks. Each stack increases your Armor by 380 and your Critical Resistance by 38. Each second you move removes a stack of Flesh Fortress. Exiting combat removes all stacks of Flesh Fortress. Using charge and teleport abilities do not remove stacks of Flesh Fortress.
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Monster Set Level 50 - CP 160
Baron Thirsk Monster Set Armor Set Icon icon

Baron Thirsk

(1 item) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(2 items) On dealing area direct damage, mark a target for 6 seconds. Every 2 seconds after, an Explosive Scamp is spawned nearby and detonates after 1 second, dealing 362 Magic damage to up to 6 enemies within 4 meters and applying Minor Timidity for 10 seconds, draining 1 Ultimate every 1.5 seconds. Each Explosive Scamp spawned deals 100% increased damage. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.

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