PvP
Level 50 - CP 160
Mara's Balm
(2 items) Adds 1487 Armor(3 items) Adds 424 Critical Resistance
(4 items) Adds 4% Healing Taken
(5 items) When a negative effect is removed from you, restore 1106 Health. This effect can occur once every 1 second. When you take damage and have 6 or more negative effects, restore 1106 Health per negative effect and then cleanse all. This effect can occur once every 30 seconds.
Weapons
Jewels
Heavy Armor
Name: Mara's BalmJewels
Heavy Armor
Type: PvP
Location info: Rewards for the Worthy
Mara's Balm is an armor set in the Elder Scrolls Online. It is part of the base game.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 31, 2024: Mara's Balm Ring
- Golden Vendor Week 30, 2024: Mara's Balm Necklace
- Golden Vendor Week 09, 2024: Mara's Balm Ring
- Golden Vendor Week 08, 2024: Mara's Balm Necklace
- Golden Vendor Week 27, 2023: Mara's Balm Ring
- Golden Vendor Week 26, 2023: Mara's Balm Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Mara's Balm.
This armor set was discussed on Reddit. Learn what other players think about Mara's Balm.
Frequently asked questions
Which DLC do I need to obtain Mara's Balm in ESO?
Mara's Balm is part of the base-game, you do not need any additional DLC packs to obtain itMara's Balm in the news
Mara's Balm - A New PvP Meta in the Elder Scrolls Online?
The new Mara's Balm set, coming to ESO in the Lost Depths update, looks to be very strong for PvP.
The new Mara's Balm set, coming to ESO in the Lost Depths update, looks to be very strong for PvP.
Related
PvP
Level 50 - CP 160
Blunted Blades
(2 items) Adds 1487 Armor(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take direct damage, Minor Enervation is applied to your enemy for 4 seconds, reducing their Critical Damage done by 10%. This can occur once every 5 seconds. Increase your damage done to enemies with Minor Enervation by 6%.
PvP
Level 50 - CP 160
Dark Convergence
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
PvP
Level 50 - CP 160
Beckoning Steel
(2 items) Adds 1487 Armor(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. This bonus persists through death. You can only be affected by one instance of Beckoning Steel.