![Jorvuld's Guidance Set - ESO header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o.jpg)
Jorvuld's Guidance Set - ESO
Jorvuld's Guidance Set - ESO
Dungeon
Level 50 - CP 160
![Jorvuld's Guidance Dungeon Armor Set Icon icon](/storage/icons/gear_scalecaller_light_head_a.png)
Jorvuld's Guidance
(2 items) Adds 129 Magicka Recovery(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) While in combat, increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%.
Weapons
Light Armor
Jewels
Name: Jorvuld's GuidanceLight Armor
Jewels
Type: Dungeon
DLC Requirement: Dragon Bones
Style: Scalecaller
Location: Jorvuld's Guidance is an armor set in the Elder Scrolls Online that can be obtained in Scalecaller Peak. It is part of the Dragon Bones DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 13, 2024: Jorvuld's Guidance Necklace
- Golden Vendor Week 07, 2023: Jorvuld's Guidance Ring
- Golden Vendor Week 16, 2022: Jorvuld's Guidance Necklace
- Golden Vendor Week 12, 2022: Jorvuld's Guidance Ring
- Golden Vendor Week 21, 2021: Jorvuld's Guidance Necklace
- Golden Vendor Week 52, 2020: Jorvuld's Guidance Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Jorvuld's Guidance.
This armor set was discussed on Reddit. Learn what other players think about Jorvuld's Guidance.
Frequently asked questions
Which DLC do I need to obtain Jorvuld's Guidance in ESO?
To obtain Jorvuld's Guidance you must own the Dragon Bones DLCWhere does Jorvuld's Guidance drop in ESO?
Jorvuld's Guidance drops in Scalecaller PeakJorvuld's Guidance in the news
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Dungeon
Level 50 - CP 160
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Rush of Agony
(2 items) Adds 129 Stamina Recovery(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you begin to amass power. After 0.8 seconds, pull enemies within 12 meters. After 2 seconds, deal 1705 Physical Damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity to a target.
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Dungeon
Level 50 - CP 160
![Durok's Bane Dungeon Armor Set Icon icon](/storage/icons/gear_redguard_heavy_head_d.png)
Durok's Bane
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Dungeon
Level 50 - CP 160
![Ironblood Dungeon Armor Set Icon icon](/storage/icons/gear_falkreath_heavy_head_a.png)
Ironblood
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.
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Dungeon
Level 50 - CP 160
![Maligalig's Maelstrom Dungeon Armor Set Icon icon](/storage/icons/gear_scribestruth_lgt_head_a.png)
Maligalig's Maelstrom
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 4% Healing Done
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.