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Ilambris Set - ESO header

Ilambris Set - ESO

Ilambris Set - ESO

Monster Set Level 50 - CP 160
Ilambris Monster Set Armor Set Icon icon

Ilambris

(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal Flame or Shock Damage, you have a 33% chance to summon a meteor shower that deals 145 Flame damage and 145 Shock damage to all enemies within 4 meters every 1 second for 5 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
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Heavy Armor
Light Armor
Medium Armor
Name: Ilambris
Type: Monster Set
Style: Undaunted
Location: Location info: Crypt of Hearts I, Veteran mode only
Champion Points that buff this armor set Ilambris is an armor set in the Elder Scrolls Online that can be obtained in Crypt of Hearts I. It is part of the base game.

Drop information:
This is a monster set. Monster sets drop according to the following rules:
  • The head drops from the last boss of the specific dungeon this set belongs to
  • The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Ilambris.

Frequently asked questions

Which DLC do I need to obtain Ilambris in ESO?

Ilambris is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Ilambris drop in ESO?

Ilambris drops in Crypt of Hearts I

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(1 item) Adds 657 Critical Chance
(2 items) Critically healing yourself or an ally grants them a Hydroglass Damage Shield that absorbs up to 2692 damage for 6 seconds. While the Damage Shield holds and for 3 seconds after it ends, the target gains Minor Force, increasing their Critical Damage done by 10%. This effect can occur once every 6 seconds per target.
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(1 item) Adds 657 Critical Chance
(2 items) When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 145 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
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(1 item) Adds 1487 Armor
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(1 item) Adds 771 Critical Chance
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