
Hist Bark Set - ESO
Hist Bark Set - ESO
Craftable
Level 50 - CP 160

Hist Bark
(2 items) Adds 1487 Armor(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Maximum Health
(5 items) While you are Bracing, you gain Major Evasion, reducing damage from area attacks by 20%.
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Name: Hist BarkLight Armor
Jewels
Heavy Armor
Medium Armor
Type: Craftable
Style: Craftable
Traits needed to craft: 4
Location: This armor set modifies the following skills Buffs Hist Bark is an armor set in the Elder Scrolls Online that can be obtained in Greenshade, Rivenspire and Shadowfen. It is part of the base game.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Hist Bark.
This armor set was discussed on Reddit. Learn what other players think about Hist Bark.
Frequently asked questions
Which DLC do I need to obtain Hist Bark in ESO?
Hist Bark is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Hist Bark drop in ESO?
Hist Bark drops in Greenshade, Rivenspire and ShadowfenRelated

Craftable
Level 50 - CP 160

Might of the Lost Legion
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 1206 Maximum Health, When you Block, you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70% for 3 seconds.

Craftable
Level 50 - CP 160

Armor Master
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) While you have an Armor ability slotted, your Max Health is increased by 5%. When you use an Armor ability while in combat, your Physical and Spell Resistance is increased by 5940 for 10 seconds.

Craftable
Level 50 - CP 160

Ashen Grip
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Martial melee damage, you breathe fire to all enemies in front of you for 774 Flame damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.