PvP
Level 50 - CP 160
Galerion's Revenge
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 1462 Magic Damage. You can only apply a stack once every half second and the damage scales off the higher of your Weapon or Spell Damage.
Light Armor
Jewels
Weapons
Heavy Armor
Medium Armor
Name: Galerion's RevengeJewels
Weapons
Heavy Armor
Medium Armor
Type: PvP
DLC Requirement: Imperial City
Style: High Elf
Location: Location info: Tel Var Merchant
Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- War Mage
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Galerion's Revenge.
This armor set was discussed on Reddit. Learn what other players think about Galerion's Revenge.
Frequently asked questions
Which DLC do I need to obtain Galerion's Revenge in ESO?
To obtain Galerion's Revenge you must own the Imperial City DLCWhere does Galerion's Revenge drop in ESO?
Galerion's Revenge drops in Imperial SewersRelated
PvP
Level 50 - CP 160
Plaguebreak
(2 items) Adds 1487 Offensive Penetration(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing direct damage causes player enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early it explodes and deals 735 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon or Spell Damage.
PvP
Level 50 - CP 160
Vanguard's Challenge
(2 items) Adds 1206 Maximum Health(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
PvP
Level 50 - CP 160
Beckoning Steel
(2 items) Adds 1487 Armor(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. This bonus persists through death. You can only be affected by one instance of Beckoning Steel.