Duneripper's Scales header
Set

Duneripper's Scales

Duneripper's Scales

Dungeon Level 50 - CP 160
Duneripper's Scales Dungeon Armor Set Icon icon

Duneripper's Scales

(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) While you are blocking, your Physical and Spell Resistance are increased by 5310.
Jewels
Weapons
Heavy Armor
Name: Duneripper's Scales
Type: Dungeon
Style: Primal
Location:
Ring icon Necklace icon Primal Mace 3 icon Primal Dagger 3 icon Primal Axe 3 icon Primal Sword 3 icon Primal Shield 3 icon Primal Greatsword 3 icon Primal Maul 3 icon Primal Battle Axe 3 icon Primal Staff 3 icon Primal Staff 3 icon Primal Staff 3 icon Primal Bow 3 icon Primal Staff 3 icon Primal Sabatons icon Primal Helm icon Primal Cuirass icon Primal Greaves icon Primal Gauntlets icon Primal Pauldrons icon Primal Girdle icon
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past .
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Duneripper's Scales .

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Dungeon Level 50 - CP 160
Draugrkin's Grip Dungeon Armor Set Icon icon

Draugrkin's Grip

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Magicka Recovery
(5 items) Dealing direct damage to an enemy places a ghostly curse on your enemy for 6 seconds. Cursed enemies take 617 extra damage from all of your damage abilities. This effect can occur once every 9 seconds.
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Dungeon Level 50 - CP 160
The Worm's Raiment Dungeon Armor Set Icon icon

The Worm's Raiment

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you.
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Dungeon Level 50 - CP 160
Blood Moon Dungeon Armor Set Icon icon

Blood Moon

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 55% and attack speed by 50%. This effect can occur every 15 seconds

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