Firesong will be the Q4 DLC for The Elder Scrolls Online in 2022, releasing on 1st November on PC/Mac and November 15th on consoles. The DLC will take place in a new zone, Galen and Y'ffelon, two of the smaller islands in the Systres archipelago. This will be the final part of the year-long Legacy of the Bretons storyline in ESO. Despite its shared legacy as a home to all druids, Galen's people find themselves mired in conflict. The Firesong Circle (first encountered within the Lost Depths DLC) have attacked their fellow Stonelore and Eldertide druids, while House Mornard simultaneously suffers relentless raids from Sea Elf pirates. In the face of these two growing threats, you must defend the people of Galen, investigate the motives behind these attacks, and put a stop to them before their chaos can spread to the rest of the Systres.
If you complete the main story of both High Isle and Firesong, you will unlock additional quests that will wrap up the Legacy of the Bretons storyline.
Firesong will also include a new Patron deck for Tales of Tribute - the Druid King deck. This deck is based on rewarding you for playing your cards in a particular order.
(2 items) Adds 657 Critical Chance (3 items) Adds 657 Critical Chance (4 items) Adds 129 Weapon and Spell Damage (5 items) While you have a food buff active, your Critical Damage and Critical Healing is increased by 13%.
(2 items) Adds 1096 Maximum Stamina (3 items) Adds 1206 Maximum Health (4 items) Adds 1096 Maximum Stamina (5 items) Blocking an attack grants you a stack of Inflection for 10 seconds, up to 3 stacks max. You can gain up to 1 stack every 0.5 seconds. Increase your Magicka and Stamina Recovery by 106 per stack of Inflection.
(2 items) Adds 1096 Maximum Magicka (3 items) Adds 1206 Maximum Health (4 items) Adds 1096 Maximum Stamina (5 items) Dealing damage with a fully-charged Heavy Attack also restores 2363 Magicka or Stamina to the three allies nearest your target. The resource restore is based on the type of weapon you are wielding.
(1 item) If you continuously Sprint for 1 second, you gain the ability to pass through enemies. Enemies you pass through become Charmed for 4 seconds, removing their ability to attack or cast abilities as they move toward you. Charming an enemy this way restores 678 Stamina and Magicka to you, and heals you for 678 Health.
Charming an enemy removes you from Stealth.
(2 items) Adds 129 Stamina Recovery (3 items) Adds 129 Magicka Recovery (4 items) Adds 129 Health Recovery (5 items) After drinking a potion, gain 245 Magicka, Stamina, and Health Recovery for 45 seconds.
(2 items) Adds 129 Stamina Recovery (3 items) Adds 129 Stamina Recovery (4 items) Adds 1096 Maximum Stamina (5 items) Healing yourself or an ally grants the target Minor Courage and Minor Force for 10 seconds, increasing their Weapon and Spell Damage by 215 and their Critical Damage done by 10%. This effect can occur once every 12 seconds per target.
(1 item) Adds 300 Magicka Recovery, Sprint, Roll Dodge, Bash, Break Free, Sneak, and Block now consume Magicka instead of Stamina. You reduce your Magicka Recovery to 0 while Blocking, Sneaking, or Sprinting. You no longer reduce your Stamina Recovery to 0 while Blocking, Sneaking or Sprinting.
(1 item) You cannot move while Bracing. While Bracing, you create a 12 meter zone of protection. Allies within the zone increase their Block Mitigation by 30% and their Health Recovery by 950.