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ARENA

ARENA
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Archer's Mind
Arena
Archer's Mind
Arena
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) Increases your Critical Damage and Healing by 6%. Increases your Critical Damage and Healing by an additional 12% when you are Sneaking or Invisible.
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Caustic Arrow
Arena
Caustic Arrow
Arena
(2 items) Increases your Weapon Damage by 330 against targets affected by your Poison Arrow.
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Cruel Flurry
Arena
Cruel Flurry
Arena
(2 items) When you deal damage with Flurry, your single target damage over time abilities used within 4 seconds gain 1690 Spell and Weapon Damage.
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Crushing Wall
Arena
Crushing Wall
Arena
(2 items) Your Light and Heavy Attacks deal an additional 1353 damage to enemies in your Wall of Elements.
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Destructive Impact
Arena
Destructive Impact
Arena
(2 items) Reduces the cost of Destructive Touch by 10% and increases your Spell Damage by 600 for 4 seconds after activating it.
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Elemental Succession
Arena
Elemental Succession
Arena
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you gain 492 Spell Damage for that element for 4 seconds. Each effect can occur every 4 seconds, and multiple effects can be active at once.
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Executioner's Blade
Arena
Executioner's Blade
Arena
(2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1890 Stamina if the target was below 50% Health.
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Explosive Rebuke
Arena
Explosive Rebuke
Arena
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you successfully block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 13150 Flame Damage to all enemies within 8 meters. This effect can occur once every 8 seconds.
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Footman's Fortune
Arena
Footman's Fortune
Arena
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Increases the amount of damage you block by 8%.
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Force Overflow
Arena
Force Overflow
Arena
(2 items) Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 175 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.
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Frenzied Momentum
Arena
Frenzied Momentum
Arena
(2 items) While Momentum is active, casting Stamina abilities generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon Damage by 38 up to 5 times. Upon reaching max stacks, your next Heavy Attack will consume all stacks and release a violent explosion of energy around you, dealing 9132 Physical Damage to all enemies within 8 meters.
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Gallant Charge
Arena
Gallant Charge
Arena
(2 items) Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.
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Glorious Defender
Arena
Glorious Defender
Arena
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon Damage
(5 items) When you Bash an enemy, you gain Glorious Defense for 10 seconds, allowing you to dodge the next attack made against you. This effect can occur once every 13 seconds.
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Grand Rejuvenation
Arena
Grand Rejuvenation
Arena
(2 items) The initial heal of Grand Healing invigorates you and group members affected for 4 seconds, restoring 117 Magicka and Stamina every 1 second.
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Healer's Habit
Arena
Healer's Habit
Arena
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Spell Damage
(5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
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Hex Siphon
Arena
Hex Siphon
Arena
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) Adds 171 Spell Damage, Whenever you bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Spell Damage by 88 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 1000 Magicka.
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Hunt Leader
Arena
Hunt Leader
Arena
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon Damage
(5 items) When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.
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Mender's Ward
Arena
Mender's Ward
Arena
(2 items) Steadfast Ward applies Major Vitality to your target for 2 seconds, increasing the healing taken on your target by 30%.
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Merciless Charge
Arena
Merciless Charge
Arena
(2 items) Dealing damage with Critical Charge causes enemies to bleed for 10032 Physical Damage over 5 seconds.
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Para Bellum
Arena
Para Bellum
Arena
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) Every 10 seconds you gain a damage shield that absorbs 7010 damage.
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Perfected Caustic Arrow
Arena
Perfected Caustic Arrow
Arena
(2 items) Adds 103 Weapon Damage, Increases your Weapon Damage by 330 against targets affected by your Poison Arrow.
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Perfected Cruel Flurry
Arena
Perfected Cruel Flurry
Arena
(2 items) Adds 103 Weapon Damage, When you deal damage with Flurry, your single target damage over time abilities used within 4 seconds gain 1690 Spell and Weapon Damage.
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Perfected Crushing Wall
Arena
Perfected Crushing Wall
Arena
(2 items) Adds 1190 Spell Penetration, Your Light and Heavy Attacks deal an additional 1353 damage to enemies in your Wall of Elements.
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Perfected Destructive Impact
Arena
Perfected Destructive Impact
Arena
(2 items) Adds 103 Spell Damage, Reduces the cost of Destructive Touch by 10% and increases your Spell Damage by 600 for 4 seconds after activating it.
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Perfected Executioner's Blade
Arena
Perfected Executioner's Blade
Arena
(2 items) Adds 666 Weapon Critical, Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1890 Stamina if the target was below 50% Health.
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Perfected Force Overflow
Arena
Perfected Force Overflow
Arena
(2 items) Adds 877 Maximum Magicka, Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 175 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.
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Perfected Frenzied Momentum
Arena
Perfected Frenzied Momentum
Arena
(2 items) Adds 877 Maximum Stamina, While Momentum is active, casting Stamina abilities generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon Damage by 38 up to 5 times. Upon reaching max stacks, your next Heavy Attack will consume all stacks and release a violent explosion of energy around you, dealing 9132 Physical Damage to all enemies within 8 meters.
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Perfected Gallant Charge
Arena
Perfected Gallant Charge
Arena
(2 items) Adds 1190 Armor, Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.
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Perfected Grand Rejuvenation
Arena
Perfected Grand Rejuvenation
Arena
(2 items) Adds 877 Maximum Magicka, The initial heal of Grand Healing invigorates you and group members affected for 4 seconds, restoring 117 Magicka and Stamina every 1 second.
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Perfected Mender's Ward
Arena
Perfected Mender's Ward
Arena
(2 items) Adds 103 Magicka Recovery, Steadfast Ward applies Major Vitality to your target for 2 seconds, increasing the healing taken on your target by 30%.
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Perfected Merciless Charge
Arena
Perfected Merciless Charge
Arena
(2 items) Adds 1190 Physical Penetration, Dealing damage with Critical Charge causes enemies to bleed for 10032 Physical Damage over 5 seconds.
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Perfected Point-Blank Snipe
Arena
Perfected Point-Blank Snipe
Arena
(2 items) Adds 103 Weapon Damage, Increases your damage done with Snipe based on how close you are to your target. Max Damage: 33% at 3 meters. Minimum Damage: 5% at 18.5 meters.
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Perfected Precise Regeneration
Arena
Perfected Precise Regeneration
Arena
(2 items) Adds 666 Spell Critical, When your Regeneration critically strikes, you restore 500 Magicka. This effect cannot occur from simultaneous critical strikes.
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Perfected Puncturing Remedy
Arena
Perfected Puncturing Remedy
Arena
(2 items) Adds 3% Healing Taken, When you deal damage with Puncture, you heal for 6130 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds.
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Perfected Radial Uppercut
Arena
Perfected Radial Uppercut
Arena
(2 items) Adds 1190 Physical Penetration, Uppercut deals 45% of its damage to all enemies near your primary target.
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Perfected Rampaging Slash
Arena
Perfected Rampaging Slash
Arena
(2 items) Adds 77 Magicka Recovery, Adds 77 Stamina Recovery, When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina.
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Perfected Spectral Cloak
Arena
Perfected Spectral Cloak
Arena
(2 items) Adds 103 Stamina Recovery, Dealing damage with Blade Cloak grants you Spectral Cloak for 2 seconds, reducing your damage taken and increasing your damage done by 6%.
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Perfected Stinging Slashes
Arena
Perfected Stinging Slashes
Arena
(2 items) Adds 666 Weapon Critical, Twin Slashes deals 1635 more damage for each hit of the initial attack and bleed.
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Perfected Thunderous Volley
Arena
Perfected Thunderous Volley
Arena
(2 items) Adds 666 Weapon Critical, Increases the damage Volley deals by 430 each tick. This bonus increases by 143 every time Volley ticks, up to a maximum of 8 times.
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Perfected Titanic Cleave
Arena
Perfected Titanic Cleave
Arena
(2 items) Adds 1190 Physical Penetration, Increases the direct damage Cleave deals by 1550 for each enemy in its cone.
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Perfected Virulent Shot
Arena
Perfected Virulent Shot
Arena
(2 items) Adds 666 Weapon Critical, Scatter Shot applies a damage over time effect that deals 65% of your initial attack as Poison Damage every 2 seconds for 4 seconds. The duration increases if you are farther away from your target to a maximum of 12 seconds.
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Perfected Void Bash
Arena
Perfected Void Bash
Arena
(2 items) Adds 965 Maximum Health, When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
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Perfected Wild Impulse
Arena
Perfected Wild Impulse
Arena
(2 items) Adds 1190 Spell Penetration, Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 3965 Flame, 3965 Shock, and 3965 Frost Damage over 8 seconds.
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Perfected Wrath of Elements
Arena
Perfected Wrath of Elements
Arena
(2 items) Adds 1190 Spell Penetration, Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists and you remain in range, enemies touching the tether take 2371 Flame Damage, 2371 Shock Damage, or 2371 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds.
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Permafrost
Arena
Permafrost
Arena
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) While you have a damage shield on you, your Health Recovery is increased by 1106.
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Pestilent Host
Arena
Pestilent Host
Arena
(2 items) Adds 1487 Physical Penetration
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 1487 Physical Penetration, Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 31200 Physical Damage over 10 seconds.
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Point-Blank Snipe
Arena
Point-Blank Snipe
Arena
(2 items) Increases your damage done with Snipe based on how close you are to your target. Max Damage: 33% at 3 meters. Minimum Damage: 5% at 18.5 meters.
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Precise Regeneration
Arena
Precise Regeneration
Arena
(2 items) When your Regeneration critically strikes, you restore 500 Magicka. This effect cannot occur from simultaneous critical strikes.
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Puncturing Remedy
Arena
Puncturing Remedy
Arena
(2 items) When you deal damage with Puncture, you heal for 6130 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds.
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Radial Uppercut
Arena
Radial Uppercut
Arena
(2 items) Uppercut deals 45% of its damage to all enemies near your primary target.
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Rampaging Slash
Arena
Rampaging Slash
Arena
(2 items) When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina.
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Robes of Destruction Mastery
Arena
Robes of Destruction Mastery
Arena
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2840.
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Spectral Cloak
Arena
Spectral Cloak
Arena
(2 items) Dealing damage with Blade Cloak grants you Spectral Cloak for 2 seconds, reducing your damage taken and increasing your damage done by 6%.
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Stinging Slashes
Arena
Stinging Slashes
Arena
(2 items) Twin Slashes deals 1635 more damage for each hit of the initial attack and bleed.
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Thunderous Volley
Arena
Thunderous Volley
Arena
(2 items) Increases the damage Volley deals by 430 each tick. This bonus increases by 143 every time Volley ticks, up to a maximum of 8 times.
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Titanic Cleave
Arena
Titanic Cleave
Arena
(2 items) Increases the direct damage Cleave deals by 1550 for each enemy in its cone.
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Virulent Shot
Arena
Virulent Shot
Arena
(2 items) Scatter Shot applies a damage over time effect that deals 65% of your initial attack as Poison Damage every 2 seconds for 4 seconds. The duration increases if you are farther away from your target to a maximum of 12 seconds.
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Void Bash
Arena
Void Bash
Arena
(2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
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Wild Impulse
Arena
Wild Impulse
Arena
(2 items) Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 3965 Flame, 3965 Shock, and 3965 Frost Damage over 8 seconds.
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Winterborn
Arena
Winterborn
Arena
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Spell Damage
(5 items) When you deal Frost Damage, you summon an ice pillar that deals 7400 Frost damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds.
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Wrath of Elements
Arena
Wrath of Elements
Arena
(2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists and you remain in range, enemies touching the tether take 2371 Flame Damage, 2371 Shock Damage, or 2371 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds.

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