Psijic Loremaster Celarus
This patron has 12 unique cards.Name | Type | Card cost | Card activation effect | Card combo effect |
---|---|---|---|---|
Augur's Counsel | Contract Action | 3 Gold |
Toss - Look at the next 3 cards of your draw pile. Choose up to 3 of those cards to move to your cooldown pile. |
2: Gain 2 Power. |
Ceporah's Insight | Action | 5 Gold |
Gain 2 Coin. Toss - Look at the next 4 cards of your draw pile. Choose up to 4 of those cards to move to your cooldown pile. |
2: Gain 3 Power. |
Mainland Inquiries | Action | None |
Gain 1 Coin. |
|
Prescience | Action | 4 Gold |
Gain 3 Coin. Replace up to 1 card from the Tavern. |
|
Prophesy | Action | 4 Gold |
Gain 3 Coin. Replace up to 2 cards from the Tavern. |
|
Psijic Apprentice | Agent | 6 Gold |
Toss - Look at the next 4 cards of your draw pile. Choose up to 4 of those cards to move to your cooldown pile. |
|
Psijic Relicmaster | Agent | 6 Gold |
Gain 1 Coin. Toss - Look at the next 4 cards of your draw pile. Choose up to 4 of those cards to move to your cooldown pile. |
|
Psijic's Insight | Action | 5 Gold |
Gain 2 Coin. Toss - Look at the next 4 cards of your draw pile. Choose up to 4 of those cards to move to your cooldown pile. |
2: Gain 2 Power. |
Sage Counsel | Contract Action | 3 Gold |
Toss - Look at the next 3 cards of your draw pile. Choose up to 3 of those cards to move to your cooldown pile. |
2: Gain 1 Power. |
Scrying Globe | Action | 2 Gold |
Gain 2 Coin. Toss - Look at the next 2 cards of your draw pile. Choose up to 2 of those cards to move to your cooldown pile. |
|
The Dreaming Cave | Action | 6 Gold |
Draw 1 card. Toss - Look at the next 4 cards of your draw pile. Choose up to 4 of those cards to move to your cooldown pile. |
2: Gain 2 Power. |
Time Mastery | Action | 3 Gold |
Toss - Look at the next 5 cards of your draw pile. Choose up to 5 of those cards to move to your cooldown pile. |
2: Gain 2 Coin. |