Arena
Level 50 - CP 160
Glorious Defender
(2 items) Adds 1206 Maximum Health(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you Bash an enemy, you gain Glorious Defense for 10 seconds, allowing you to dodge the next attack made against you and all others afterwards for 1 second. This effect can occur once every 13 seconds.
Weapons
Heavy Armor
Jewels
Name: Glorious DefenderHeavy Armor
Jewels
Type: Arena
DLC Requirement: Orsinium
Style: Trinimac
Location: Glorious Defender is an armor set in the Elder Scrolls Online that can be obtained in Maelstrom Arena. It is part of the Orsinium DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Glorious Defender.
This armor set was discussed on Reddit. Learn what other players think about Glorious Defender.
Frequently asked questions
Which DLC do I need to obtain Glorious Defender in ESO?
To obtain Glorious Defender you must own the Orsinium DLCWhere does Glorious Defender drop in ESO?
Glorious Defender drops in Maelstrom ArenaRelated
Arena
Level 50 - CP 160
Frenzied Momentum
(2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 30 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 1084 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
Arena
Level 50 - CP 160
Perfected Merciless Charge
(2 items) Adds 1190 Offensive Penetration, Activating Critical Charge stirs up a barbarous lust for battle within you for 18 seconds, increasing your damage done with direct damage attacks by 93, up to a maximum of 560. This effect scales off the higher of your Weapon or Spell Damage.
Arena
Level 50 - CP 160
Perfected Force Overflow
(2 items) Adds 877 Maximum Magicka, Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 175 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.