Foolkiller's Ward header
Set

Foolkiller's Ward

Foolkiller's Ward

Dungeon Level 50 - CP 160
Foolkiller's Ward Dungeon Armor Set Icon icon

Foolkiller's Ward

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5680 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke.This effect can occur once every 10 seconds if no damage shields broke.
Jewels
Weapons
Heavy Armor
Name: Foolkiller's Ward
Type: Dungeon
DLC Requirement: Flames of Ambition
Location: Champion Points that buff this armor set
Ring icon Necklace icon Waking Flame Shield icon Waking Flame Bow icon Waking Flame Staff icon Waking Flame Staff icon Waking Flame Staff icon Waking Flame Battle Axe icon Waking Flame Maul icon Waking Flame Greatsword icon Waking Flame Staff icon Waking Flame Axe icon Waking Flame Dagger icon Waking Flame Mace icon Waking Flame Sword icon Waking Flame Gauntlets icon Waking Flame Pauldrons icon Waking Flame Greaves icon Waking Flame Helm icon Waking Flame Girdle icon Waking Flame Cuirass icon Waking Flame Sabatons icon

Related

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Dungeon Level 50 - CP 160
Grave Guardian Dungeon Armor Set Icon icon

Grave Guardian

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Summon a stone aura while blocking, hardening you and your nearby group members, increasing your Physical and Spell Resistance by 4430.
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Dungeon Level 50 - CP 160
Crusader Dungeon Armor Set Icon icon

Crusader

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and up to 11 group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
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Dungeon Level 50 - CP 160
Light Speaker Dungeon Armor Set Icon icon

Light Speaker

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Restoration Staff abilities.

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