
Barkskin Set - ESO
Barkskin Set - ESO
Dungeon
Level 50 - CP 160

Barkskin
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.
Medium Armor
Jewels
Weapons
Name: BarkskinJewels
Weapons
Type: Dungeon
Style: Primal
Location: Champion Points that buff this armor set
- Blessed
- Fighting Finesse (only while slotted)
- Focused Mending (only while slotted)
- Precision
- Quick Recovery
- Untamed Aggression (only while slotted)
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 06, 2022: Barkskin Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Barkskin.
This armor set was discussed on Reddit. Learn what other players think about Barkskin.
Unique Barkskin set items
Item | Type | Trait | Location | Quest or Boss |
---|---|---|---|---|
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Axe | Sharpened | Elden Hollow II | Bogdan the Nightflame |
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Lightning Staff | Precise | Elden Hollow I | Canonreeve Oraneth |
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Maul | Infused | Elden Hollow II | Murklight |
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Ring | Arcane | Elden Hollow I | Nenesh gro-Mal |
Frequently asked questions
Which DLC do I need to obtain Barkskin in ESO?
Barkskin is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Barkskin drop in ESO?
Barkskin drops in Elden Hollow I and Elden Hollow IIRelated

Dungeon
Level 50 - CP 160

Blood Moon
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 2050 and attack speed by 50%. This effect can occur every 15 seconds.

Dungeon
Level 50 - CP 160

The Ice Furnace
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you deal an additional 238 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.

Dungeon
Level 50 - CP 160

Burning Spellweave
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 490 for 8 seconds. These effects can occur once every 12 seconds.