Arkasis's Genius header
Set

Arkasis's Genius

Arkasis's Genius

Dungeon Level 50 - CP 160
Arkasis's Genius Dungeon Armor Set Icon icon

Arkasis's Genius

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Whenever you drink a potion while in combat, you and 3 group members gain 44 Ultimate. This effect can occur once every 30 seconds.
Jewels
Weapons
Heavy Armor
Name: Arkasis's Genius
Type: Dungeon
DLC Requirement: Stonethorn
Location:
Ring icon Necklace icon Hazardous Alchemy Staff icon Hazardous Alchemy Greatsword icon Hazardous Alchemy Battle Axe icon Hazardous Alchemy Staff icon Hazardous Alchemy Staff icon Hazardous Alchemy Staff icon Hazardous Alchemy Maul icon Hazardous Alchemy Bow icon Hazardous Alchemy Axe icon Hazardous Alchemy Sword icon Hazardous Alchemy Mace icon Hazardous Alchemy Dagger icon Hazardous Alchemy Shield icon Hazardous Alchemy Gauntlets icon Hazardous Alchemy Pauldrons icon Hazardous Alchemy Girdle icon Hazardous Alchemy Helm icon Hazardous Alchemy Greaves icon Hazardous Alchemy Cuirass icon Hazardous Alchemy Sabatons icon
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Dungeon Level 50 - CP 160
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Sergeant's Mail

(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases the damage of your fully-charged Heavy Attacks by 2257.
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Dungeon Level 50 - CP 160
Scathing Mage Dungeon Armor Set Icon icon

Scathing Mage

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
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Dungeon Level 50 - CP 160
Crusader Dungeon Armor Set Icon icon

Crusader

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and up to 11 group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.

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