Becoming a Vampire in ESO means contracting Vampirism, also known as Sanguinare Vampiris, an affliction that unlocks the Vampire skill line and its abilities.
Once infected, a short quest called Scion of the Blood Matron progresses the disease to full Vampirism. Update 49 overhauled the entire process, adding dedicated NPC quest givers, new shrine locations and free Crown Store cures, so you no longer need to beg for a bite in zone chat.
If you're weighing up Vampirism against Lycanthropy, see the Becoming a Werewolf Guide before you commit since you can only have one affliction active at a time.
For Vampire skills and abilities, visit the Vampire Skill Line page.
What Changed in Update 49
| Change | Details |
| New Shrines | Added in Auridon, Glenumbra and Stonefalls |
| NPC Quest Givers | Azisa The Keeper NPC starts the Vampire quest at each new shrine |
| Returning players | Instant skill line re-acquisition, no quest repeat needed |
| Nighttime requirement | Removed the requirement for Bloodfiend NPC spawns |
| Crown Store bites | Removed entirely |
| Crown Store cures | Now 0 Crowns |
| In-game cure cost | Reduced (gold) |
| Cure NPCs | Added to more Mages Guilds |
New Vampire Shrine Locations
Three new Vampire shrines were added in Update 49, one in each alliance's starting zone. These shrines have dedicated map icons once discovered. The original shrines in Bangkorai, The Rift and Reaper's March are still active but have no map icons.
| Alliance | Zone | Vampire Shrine |
| Aldmeri Dominion | Auridon | View on map |
| Daggerfall Covenant | Glenumbra | View on map |
| Ebonheart Pact | Stonefalls | View on map |
Auridon Vampire Shrine
The Vampire Shrine is located in the middle-ish of Auridon, north of Tanzelwil Wayshrine. Azisa The Keeper is here to start Scion of the Blood Matron quest and players can bite each other. View on map
Glenumbra Vampire Shrine
The Vampire shrine is located on the Northern part of Glenumbra west of Crosswych Wayshrine. Azisa The Keeper can grant you the vampirism curse and players can bite you here. View on map
Stonefalls Vampire Shrine
The Vampire Shrine is located on the North-Western part of the map, just east of Fort Virak Wayshrine. Same setup as the others: Azisa The Keeper at the shrine, player bites supported, map icon visible once discovered. View on map
Old Vampire Shrine Locations
The old Shrines where you complete your quest can be found in the following zones:
- Bangkorai (View on Map)
- The Rift (View on Map)
- Reaper's March (View on Map)
How to Become a Vampire in ESO
There are three ways to get infected with Lycanthropy. All three work in Update 49.
NPC Quest Giver (Recommended)
The easiest method as of Update 49. Travel to any new shrine in Auridon, Glenumbra or Stonefalls and speak to the new Azisa The Keeper to pick up the Vampire quest directly. No player bite needed, no Crown Store purchase required.
- Travel to a new shrine in Auridon, Glenumbra or Stonefalls
- Speak to Azisa The Keeper to pick up Scion of the Blood Matron
- Follow the quest to the original shrine location and complete it
- You're now a Vampire!
A free Quest Starter is also available in the Crown Store for first-time players if you'd rather begin from there.
Player Bite
Player bites still work and are available at both old and new shrines. The biting player needs the
Blood Ritual passive unlocked in their Vampire skill line and must perform the bite at a shrine location.
Once bitten, you'll receive the Noxiphilic Sanguivoria debuff. Pick up the Vampire quest from a nearby Wayshrine to start it.
Asking in zone chat near the shrine zones still works and many players will do it for free.
Bloodfiend NPC Bite
Special Bloodfiend NPCs spawn near the old shrines in Bangkorai, The Rift and Reaper's March. As of Update 49 the nighttime requirement has been removed, so they're no longer limited to midnight spawns. Regular vampires in the world cannot infect you, only Bloodfiends can.
- Infection from a Bloodfiend is not guaranteed on the first hit, you may need to take multiple hits before contracting Noxiphilic Sanguivoria
- Once bitten, pick up the Vampire quest Scion of the Blood Matron from the Vampire Shrine to begin the process
Vampire Stages
Once you complete the Vampire quest you start at Stage 1. There are four stages in total, each one deepening both the benefits and drawbacks of your affliction. Understanding how stages work matters before you commit to a build direction, since the penalties at higher stages are significant.
You can use collectible skins to hide the look of vampirism on your character.
Advancing and reducing your stage:
- Feeding on an enemy advances your stage by one
- Stages reduce passively over time when you don't feed, dropping by one stage every 4 hours
- Drinking a Corrupting Bloody Mara instantly jumps you to Stage 4
- Drinking a Purifying Bloody Mara reduces your stage by one
- Switching to an Armory build without Vampirism and switching back resets you to Stage 1
To feed:
- Sneak up behind a humanoid enemy and use the Feed command by pressing the synergy button
- Feeding instantly kills the target
- Note: you cannot feed on all humanoid creature types, ogres for example cannot be fed on
-
If you have
Blade of Woe unlocked from the Dark Brotherhood DLC, keep extra distance from your target or you'll get the assassination prompt instead of the Feed prompt
- Feeding on a non-hostile NPC in a town earns a bounty and may trigger NPC attacks'
Each stage applies the same pattern of tradeoffs:
- Vampire abilities become cheaper to cast
- Non-Vampire abilities become more expensive
- Health Recovery decreases
- Weakness to fire damage increases
| Stage | Health Recovery | Fire Damage Taken | Vampire Ability Cost | Regular Ability Cost | Passive Unlocked |
| 1 | -10% | +5% | -6% | +3% | |
| 2 | -30% | +8% | -10% | +5% |
|
| 3 | -60% | +13% | -16% | +8% |
|
| 4 | -100% | +20% | -24% | +12% |
|
Things worth knowing before committing to higher stages:
-
Undeath (unlocked at Stage 3) reduces damage taken by up to 15% based on missing Health at max rank, which offsets some of the survivability loss at higher stages
-
Most build-focused players land at Stage 3 or 4 specifically to access
Undeath and
Unnatural Movement
- At Stage 4 your Health Recovery hits zero, meaning you need skills, sets or abilities that restore Health through damage dealt rather than passive regeneration
-
Unnatural Movement (unlocked at Stage 4) reduces Sprint cost by 50% and turns you invisible after 3 seconds of continuous sprinting at max rank
-
Stage 4 also causes some vendors to refuse to deal with you, with the message "This citizen refuses to interact with monstrous vampires" so you need to use
Mesmerize to bypass this, standing directly in front of the NPC for it to work
Which stage should you aim for?
- Stage 3 or 4 is where build-focused players operate, trading survivability for access to key passives
- Stage 1 or 2 keeps penalties light and works fine if you want the skill line without committing to a Vampire-centric build
Returning Players: Instant Re-Acquisition
How to Cure Vampirism
Speak to Prelate Sabinus to cure Vampirism (and Lycanthropy). He's found in Mages Guildhalls and religious sites across Tamriel.
- "Buy" a free instant Cure from the Crown Store
- Talk to Prelate Sabinus in any Mages Guild Hall and pay 69 gold to cure Vampirism
Where to Cure Vampirism
- Grahtwood Elden Root: Rededication Shrine
- Reaper's March Rawl'kha: Mages Guild (below the building)
- Stormhaven Wayrest: Rededication Shrine
- Bangkorai Evermore: Mages Guild (inside, close to the mirror)
- Deshaan Mournhold: Rededication Shrine
- The Rift Riften: Mages Guild (inside 1st floor)
- Vvardenfell Vivec City: Temple Canton
- Summerset Alinor: Temple of the Divines
- Northern Elsweyr Rimmen: Shrine of the Cat's Divine
- Western Skyrim Solitude: Hall of the Dead
- Blackwood Leyawiin: Great Chapel of Zenithar
- High Isle and Amenos Gonfalon Bay: Temple of the Winds
- Telvanni Peninsula Necrom: Outlaws Refuge
- Base Game zone Mages Guilds. (Added in Update 49)
You can't be both a Vampire and a Werewolf at the same time. Cure your current affliction before pursuing the other.
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