Almost One-Bar Arcanist DPS with Pocket Heals - Arkanist Baue PvE - ESO

Velothi Ur build capitalizes on "BFG Nerf" while staying (mostly) one-bar for regular play. Moves "either bar" skills to backbar, which also holds 2 scribed shield/heals for soloing and PUGs.

By twinlamps   •  Updated vor 3 Tagen

Feast of Shadows PvE Ausdauerschadensausteiler Arkanist Hat Unterklassifizierungseinstellungen

Einführung

Velothi Ur build capitalizes on "BFG Nerf" while staying (mostly) one-bar for regular play. Moves "either bar" skills to backbar, which also holds 2 scribed shield/heals for soloing and PUGs.

Rüstungssets

Alle ausgerüsteten Rüstungssets
Ausgerüstete aktive Fertigkeiten
Die folgenden Fertigkeitslinien aus anderen Klassen werden verwendet : Templer -> aedrischer Speer , Nachtklinge -> Meuchelmord
Hier erfährst du mehr über Subclassing
Alle aktiven und passiven Sterne

Charakter

Alles über den Charakteraufbau

Attribute

  • Icon icon
    Magicka
    0
  • Icon icon
    Leben
    0
  • Icon icon
    Ausdauer
    64

Mundusstein, Fluch

Essen, Getränke & Tränke
Icon icon geschmorter Hase mit Frühlingsgemüse
Blattgemüse (1)
Gewürze (1)
Kleinwildfleisch (1)
Icon icon
Kronen-Dreifach-Wiederherstellungstrank
Alle passiven Fertigkeiten

Buffs & Debuffs

Verstärkungen durch Fertigkeiten, Gegenstände und Tränke
Größere Brutalität icon
Größere Brutalität
Erhöht den Waffenschaden um 20%.
Größere Prophetie icon
Größere Prophetie
Erhöht die Chance auf kritische Magietreffer um 12%.
Größere Raserei icon
Größere Raserei
Erhöht jeden verursachten Schaden um 10%.
Größere Schändung icon
Größere Schändung
Verringert die erhaltene Heilung und die Wiederherstellung der Gesundheit um 16%.
Größere Wildheit icon
Größere Wildheit
Erhöht den kritischen Wert der Waffe um 12%.
Größere Zauberei icon
Größere Zauberei
Erhöht die Magiekraft um 20%.
Größerer Bruch icon
Größerer Bruch
Verringert den Physischen und Magieresistenz um 5948
Kleinere Kraft icon
Kleinere Kraft
Erhöht kritischen Schaden um 10%.
Kleinere Raserei icon
Kleinere Raserei
Erhöht den verursachten Schaden um 5%.
Kleinere Wildheit icon
Kleinere Wildheit
Erhöht den kritischen Wert der Waffe um 6%.
Kleinerer Schutz icon
Kleinerer Schutz
Reduziert den erlittenen Schaden um 5%.

Guide

Erläuterung bauen
Dieser Leitfaden ist in Englisch geschrieben.

Turn the BFG Nerf into an Upgrade by trading in your Oakensoul Ring for Velothi Ur-Mage's Amulet!  This build takes advantage of the “on either bar” passive buffs to make a decent one-bar setup for your front bar, with solid survivability options on the backbar.

If you do not have access to that mythic, you can still try this build out with Balorgh or Molag Kena for a conditional Weapon and Spell damage boost. Or, simply use 1-piece from two different monster sets that give +129 Weapon/Spell Damage. If you have Mighty Chudan this will instead give you that last bit of Oakensoul Ring tanky boost that this build lacks.

Base Class: This assumes Arcanist, so you can benefit from [Class Mastery] on Banner Bearer for an extra crux, and for a steady stream of Ultimate when you have a crux. That said, this could work with Templar or Nightblade, with alternate Banner Signature scripts of [Sage's Remedy] for a heal over time or [Warmage's Defense] for a damage shield.

Race: High Elf may be Best in Slot thanks to Spell Recharge triggering Harnessed Quintessence  for an extra 284 Weapon/Spell damage every time you trigger a skill. But that's just gilding an already blooming lily if you keep up with your own synergy on Luminous Shards Any race works, but if you're chasing the margin, races that give a boost to weapon/spell damage or crit do a little better. That said, the tankier races can last longer soloing tougher content.

Mundus: [The Thief] for that extra crit-tastic boost

Gear: All Medium armor, Divines trait, Stamina enchant. Jewelry is Bloodthirsty with Increase Magical Harm, to help keep up Banner Bearer magicka usage given that your points are all in Stamina.

  • Mythic: Velothi Ur-Mage's Amulet for Minor Force (+10% crit damage), and unnamed buffs of a hefty 1650 boost to Penetration and 15% damage to all monsters.
  • Monster: Nerien'eth or another +Weapon and Spell Damage; could switch to Armor of the Trainee if you find you really need a little more health
  • Set 1: Deadly Strike for weapon/spell damage, crit chance, and a 15% boost to DOT and Channeled attacks, the latter of which includes your beam
  • Set 2: Tide-Born Wildstalker for weapon/spell damage, penetration, crit, and another +12% damage to direct attacks, which also includes your beam
  • Weapon: Lightning Staff, for the destruction staff passives Elemental Force (increased status effect) and Ancient Knowledge for yet another +12% to your direct damage and channeled abilities… which again includes your beam
    • Recommended Glyph: [Glyph of Poison]

Playing

  1. (Optional) Backbar: Activate Recuperative Treatise and try to keep it up for optimal damage and sustain
  2. Main Bar: Throw Reaper's Mark onto your main target, or a squishy target when you want to heal to full and get Major Berserk for an extra +10% damage for 10 seconds
  3. Throw down Luminous Shards below your target/trash group
  4. Use Cephaliarch's Flail, twice if you need to for 3 crux
    • This triggers Fated Fortune, increasing your Critical Damage & Healing by 12%
  5. Throw out a quick Light Attack for ultimate and to build up charges for Merciless Resolve on your backbar
    • This also has a small chance to apply your damage glyph
  6. Pragmatic Fatecarver beamtastically
  7. Soul Harvest when ready, which will be often thanks to the “nerf” to [Class Mastery]

When You're Hurting:

  1. Remember Reaper's Mark heals you to full when the target drops
  2. Keep up the light attack habit so Merciless Resolve accrues stacks, and trigger it in melee range for a heal
  3. Ulfsild's Contingency and Soul Burst are on your backbar for just such an occasion – don't skimp on them!
    • These also can help you pocket heal in a PUG. All that crit-tastic boost to your damage will help your heals, too!

Further Customization

With three whole scribed skills in your build, you have a ton of options to customize this build to your specific playstyle. For example: 

  • If you need a Cleanse, Soul Burst can drop the heal over time from [Sage's Remedy] and use [Crusader's Defense] to cleanse 1 effect.
  • If you are using your back bar often, you can move the Minor Courage script from Banner Bearer to Soul Burst and add Minor Heroism to your Banner. 
  • If you are using Templar or Nightblade as a base, Minor Heroism on the Banner will also help replace the lack of ultimate from Oakensoul or the Arcanist's Class Mastery… but only if you are getting Minor Courage from elsewhere (such as Soul Burst).
  • If you play in groups with strong healers, Soul Burst can instead use the [Shock] script for more lightning damage, which may apply [Concussion] and therefore apply Minor Vulnerability for 4 seconds… if your group isn't already laying it down. 

Video

twinlamps

twinlamps

Aktualisiert vor 3 Tagen