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Fellowship Prog - U50 Templar DD: Bosses - Construye PvE - ESO

Read guide below! Class masteries are Bright Harbinger and Judgement's Brand.

By exlrf98   •  Updated hace 2 semanas

Update 50 PvE Distribuidor de daño por resistencia Templar

Introducción

Read guide below! Class masteries are Bright Harbinger and Judgement's Brand.

Configuraciones

Diferentes variantes de esta construcción

Sets de armadura

Todos los conjuntos de armadura equipados
Habilidades activas equipadas
Planifica una barra de habilidades con esta configuración
Todas las estrellas activas y pasivas

Personaje

Todo sobre la configuración del personaje

Atributos

  • Icon icon
    Magia
    0
  • Icon icon
    Salud
    0
  • Icon icon
    Aguante
    64

Piedra Mundus, Maldición

Alimentos, bebidas y pociones
Icon icon sopa con arroz de sal paso de lava
Aumenta el aguante máximo en 4936 y la recuperación de aguante en 493 durante 2 horas.
Los efectos se ajustan según tu nivel.
Arroz De Sal (1)
Harina (1)
Jalea De Scrib (1)
Patata (1)
Icon icon trono camoran dudoso
Aumenta la recuperación de aguante en 315, el aguante máximo en 2856 y la salud máxima en 3094 durante 2 horas.
Los efectos se ajustan según tu nivel.
Baba De Escarabajo (3)
Carne Blanca (1)
Cebo De Lago (1)
Cebo De Río (1)
Partes De Insectos
Tripas
Icon icon caldo para llevar de Arteum
Aumenta la salud máxima en 3326, la recuperación de salud en 406, el aguante máximo en 3080 y la recuperación de aguante en 338 durante 2 horas.
Melón (5)
Pescado (20)
Polvo De Nácar (5)
Tórax De Luciérnaga (5)
Icon icon calaveras de azúcar embrujadas
Aumenta la salud máxima en 4620, el aguante y magia máximos en 4250 y la recuperación de salud en 462 durante 2 horas.
Los efectos se ajustan según tu nivel.
Aguileña (2)
Harina (5)
Jalea De Scrib (2)
Jugo De Bervez (2)
Miel (5)
Icon icon
Esencia de potencia física
Otorga brutalidad mayor, que aumenta el daño de arma un 20 % durante 47.6 segundos.

Obtienes ferocidad mayor, que aumenta tu tasa de crítico de arma en un 2629 durante 47.6 segundos.

Recupera 7582 de aguante inmediatamente.
Otorga resistencia mayor, aumentando tu recuperación de aguante un 30 % durante 47.6 segundos.
Icon icon
Esencia de salud
Restablece 8536 de salud inmediatamente.
Otorga fortaleza mayor, que aumenta tu recuperación de salud un 30 % durante 52.8 segundos.

Restablece 7582 de magia de forma inmediata.
Otorga intelecto mayor, que aumenta la recuperación de magia un 30 % durante 47.6 segundos.

Recupera 7582 de aguante inmediatamente.
Otorga resistencia mayor, aumentando tu recuperación de aguante un 30 % durante 47.6 segundos.
Icon icon
Esencia de magia
Restablece 7582 de magia de forma inmediata.
Otorga intelecto mayor, que aumenta la recuperación de magia un 30 % durante 47.6 segundos.

Recupera 7582 de aguante inmediatamente.
Otorga resistencia mayor, aumentando tu recuperación de aguante un 30 % durante 47.6 segundos.

Se te aplica heroísmo menor y te restaura 1 de Máxima cada 1,5 segundos durante 47.6 segundos.
Icon icon
Poción de trirrestauración de coronas
Todas las habilidades pasivas

Addon Export

Puedes utilizarlo para importar esta compilación en los siguientes addons: Caro's Skill Point Saver.

Atajos y debilidades

Mejoras otorgadas por habilidades, objetos y pociones
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Evasion icon
Major Evasion
Reduces damage taken from Area of Effect attacks by 20%
Major Expedition icon
Major Expedition
Increases Movement Speed by 30%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Gallop icon
Gallop
Increases Mounted Speed by 15%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Minor Sorcery icon
Minor Sorcery
Increases Spell Damage by 10%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%

Guía

Construir Explicación
Esta guía está escrita en Inglés.

Despite being a weaker DD class this patch, Templar does bring a nice buff to the group through one of its class mastery passives.

Class Mastery

Bright Harbinger grants you 600 weapon and spell dmg and the group 300 for 20 secs whenever you use a Dawn's Wrath ability (so all the time).

Judgement's Brand works with the Burning Light passive (dealing damage) to also increase your damage done with Templar abilities by 1400 for 3.1 secs (whatever this number means I don't know). Burning Light activates fairly regularly so this should be up most of the time.

 

Sets

The class set Aetheric Lancer has been buffed so works very well on Templar now. It activates on activating Burning Light twice and spawns an area near you that increases weapons and spell dmg and also synergizes with Aedric Spear abilities. The problem is that the area can spawn in awkward places so moving around slightly to place the area in an optimal place can be necessary sometimes. The other set Wrathsun was also buffed but takes too long to gather stacks and hurts sustain.

Sul-Xan goes on the body for add pulls so Aetheric Lancer can go on front bar.

However to make the most of Aetheric Lancer during bosses, it is recommended to go on the body with Null Arca on the front bar. I appreciate that the daggers are incredibly elusive so the other way around works fine as well.

I've recommended Warmask for bosses but if this doesn't work well e.g. the dragon still has the mark on when it flies off and you can't damage the atros as well, replace it with Mora's Whispers demonstrated in the add pulls setup.

I've included another set up using the Shattered Paths Signet with no ults, since Templar doesn't have very good class ults.

 

Skills

Biting Jabs is your trusty class spammable with a bit of aoe sprinkled in. Used when none of your dots or cooldowns need to be refreshed.

Whirling Blades can be slotted in add pulls instead of Caltrops and used when adds are at low health (<28%).

Power of the Light should be kept up and refreshed once it's ended. Use ults during its duration to add to the damage it does.

Radiant Glory is recommended but Oppression can be used if it can be sustained. Start using this at 28% health.

Stampede, Vampire's Bane, Barbed Trap and Solar Barrage should be refreshed when they end as they provide vital buffs to the build (extra direct damage, crit chance, crit damage and damage done respectively).

Surprisingly, Onslaught from the two handed has been recommended to use on Templar builds this patch. Provides extra pen and crit chance for 8 secs. The destro ult can be used for add pulls which is a solid option.

For the Shattered Paths build, I've placed Carve on the back bar for a long lasting strong bleed dot.

 

Actualizado hace 2 semanas