![]() Balorgh Monster Set |
Balorgh Monster Set |
(1 item) Adds 129 Weapon and Spell Damage (2 items) When you use an Ultimate ability, you gain Weapon and Spell Damage equal to the amount of total Ultimate consumed, and Physical and Spell Penetration equal to 23 times the amount for 12 seconds. |
![]() Baron Thirsk Monster Set |
Baron Thirsk Monster Set |
(1 item) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery (2 items) On dealing area direct damage, mark a target for 6 seconds. Every 2 seconds after, an Explosive Scamp is spawned nearby and detonates after 1 second, dealing 362 Magic damage to up to 6 enemies within 4 meters and applying Minor Timidity for 10 seconds, draining 1 Ultimate every 1.5 seconds. Each Explosive Scamp spawned deals 100% increased damage. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Baron Zaudrus Monster Set |
Baron Zaudrus Monster Set |
(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second. |
![]() Bloodspawn Monster Set |
Bloodspawn Monster Set |
(1 item) Adds 129 Stamina Recovery (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3731 for 5 seconds. This effect can occur once every 5 seconds. |
![]() Chokethorn Monster Set |
Chokethorn Monster Set |
(1 item) Adds 129 Magicka Recovery (2 items) When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for 6986 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. |
![]() Domihaus Monster Set |
Domihaus Monster Set |
(1 item) Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka (2 items) When you deal damage, you create a 10 meter ring of molten earth around you for 10 seconds, which deals 90 Flame damage and 90 Physical damage every 1 second. Standing within the ring grants you 300 Weapon and Spell Damage. This effect can occur once every 15 seconds and the damage scales off the higher of your Weapon or Spell Damage. |
![]() Earthgore Monster Set |
Earthgore Monster Set |
(1 item) Adds 4% Healing Done (2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina. |
![]() Encratis's Behemoth Monster Set |
Encratis's Behemoth Monster Set |
(1 item) Adds 1096 Maximum Magicka (2 items) Dealing Flame Damage to an enemy grants you Behemoth's Aura for 12 seconds that reaches up to 12 meters. You and up to 11 group members in the aura reduce Flame Damage taken by 5%. Enemies in the aura increase their Flame Damage taken by 5%. This effect can occur once every 15 seconds. |
![]() Engine Guardian Monster Set |
Engine Guardian Monster Set |
(1 item) Adds 129 Health Recovery (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automation to restore 550 Stamina or Magicka or 1955 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds. |
![]() Glorgoloch the Destroyer Monster Set |
Glorgoloch the Destroyer Monster Set |
(1 item) Adds 1206 Maximum Health (2 items) While in combat, each second you stand still grants you a stack of Flesh Fortress, up to 10 stacks. Each stack increases your Armor by 380 and your Critical Resistance by 38. Each second you move removes a stack of Flesh Fortress. Exiting combat removes all stacks of Flesh Fortress. Using charge and teleport abilities do not remove stacks of Flesh Fortress. |
![]() Grothdarr Monster Set |
Grothdarr Monster Set |
(1 item) Adds 1096 Maximum Magicka (2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 259 Flame damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Grundwulf Monster Set |
Grundwulf Monster Set |
(1 item) Adds 657 Critical Chance (2 items) Whenever you deal critical damage, restore 700 Magicka or Stamina, whichever maximum is higher. You also gain 350 of the other resource. This effect can occur once every 5 seconds. |
![]() Iceheart Monster Set |
Iceheart Monster Set |
(1 item) Adds 657 Critical Chance (2 items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 259 Frost damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage. |
![]() Ilambris Monster Set |
Ilambris Monster Set |
(1 item) Adds 1096 Maximum Magicka (2 items) When you deal Flame or Shock Damage, you have a 33% chance to summon a meteor shower that deals 145 Flame damage and 145 Shock damage to all enemies within 4 meters every 1 second for 5 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Immolator Charr Monster Set |
Immolator Charr Monster Set |
(1 item) Adds 1487 Armor (2 items) Adds 1206 Maximum Health, When you take damage while below 50% Health, gain immunity to immobilization, snares, and crowd control effects for 10 seconds. This effect can occur once every 40 seconds. |
![]() Infernal Guardian Monster Set |
Infernal Guardian Monster Set |
(1 item) Adds 1096 Maximum Magicka (2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 641 Flame damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Kargaeda Monster Set |
Kargaeda Monster Set |
(1 item) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina (2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 150 Shock damage and 150 Physical damage every second. Allies within the whirlwind reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage. |
![]() Kjalnar's Nightmare Monster Set |
Kjalnar's Nightmare Monster Set |
(1 item) Adds 129 Weapon and Spell Damage (2 items) Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage. |
![]() Kra'gh Monster Set |
Kra'gh Monster Set |
(1 item) Adds 1487 Offensive Penetration (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 249 Physical damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Lady Malygda Monster Set |
Lady Malygda Monster Set |
(1 item) Adds 1487 Offensive Penetration (2 items) When you deal direct damage to a target within 12 meters, create a 5 meter area that after 1 second, quickly moves forward and then returns, dealing 811 Shock damage to enemies and applying Minor Enervation for 5 seconds, causing the target to deal 10% less Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Lady Thorn Monster Set |
Lady Thorn Monster Set |
(1 item) Adds 1206 Maximum Health (2 items) Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 2879 Disease damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health. |
![]() Lord Warden Monster Set |
Lord Warden Monster Set |
(1 item) Adds 1487 Armor (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds. |
![]() Maarselok Monster Set |
Maarselok Monster Set |
(1 item) Adds 1096 Maximum Stamina (2 items) When you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1492 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Magma Incarnate Monster Set |
Magma Incarnate Monster Set |
(1 item) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery (2 items) When you heal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Weapon and Spell Damage by 215 and Armor by 2974 for 10 seconds. Daedric Energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds. |
![]() Maw of the Infernal Monster Set |
Maw of the Infernal Monster Set |
(1 item) Adds 1096 Maximum Magicka (2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 599 Flame damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage. |
![]() Mighty Chudan Monster Set |
Mighty Chudan Monster Set |
(1 item) Adds 1487 Armor (2 items) Adds 1206 Maximum Health, Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948. |
![]() Molag Kena Monster Set |
Molag Kena Monster Set |
(1 item) Adds 129 Weapon and Spell Damage (2 items) When you consecutively Light Attack 2 times, you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 560 but also increases the cost of your abilities by 8%. This effect can occur once every 6 seconds. |
![]() Mother Ciannait Monster Set |
Mother Ciannait Monster Set |
(1 item) Adds 1096 Maximum Magicka (2 items) While in combat, casting an ability with a cast time or channeling an ability grants you a damage shield that absorbs 5000 damage for 6 seconds. If the damage shield is broken, you restore 985 Magicka. This effect can occur once every 7 seconds. |
![]() Nazaray Monster Set |
Nazaray Monster Set |
(1 item) Adds 1206 Maximum Health (2 items) When you use an Ultimate ability, the closest 6 enemies within 12 meters have all Major Debuffs and Minor Debuffs applied to them extended by 1 second per 20 Ultimate spent. This effect can occur once every 30 seconds per target. |
![]() Nerien'eth Monster Set |
Nerien'eth Monster Set |
(1 item) Adds 129 Weapon and Spell Damage (2 items) When you deal direct damage, you have a 15% chance to summon a Lich crystal that explodes after 2 seconds, dealing 1360 Magic damage to all enemies within 4 meters. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Nightflame Monster Set |
Nightflame Monster Set |
(1 item) Adds 1096 Maximum Magicka (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 704 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. |
![]() Nunatak Monster Set |
Nunatak Monster Set |
(1 item) Adds 1487 Armor (2 items) On dealing Frost Damage, create a 6 meter area under the target for 6 seconds, dealing 191 Frost damage to enemies every 1 second and applying a stacking 25% snare for 4 seconds. On gaining 4 stacks, the enemy is immobilized and gains Major Brittle for 4 seconds, causing the target to take 20% increased Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Pirate Skeleton Monster Set |
Pirate Skeleton Monster Set |
(1 item) Adds 1487 Armor (2 items) When you take damage to your Health, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and Health Recovery by 8%. This effect can occur once every 20 seconds. |
![]() Prior Thierric Monster Set |
Prior Thierric Monster Set |
(1 item) Adds 129 Weapon and Spell Damage (2 items) Dealing direct damage with an area of effect ability creates a 6 meter shadowy whirlwind below your enemy for 7 seconds. Enemies within the whirlwind take 283 Physical damage each second and increase their damage taken from your area of effect abilities by 5%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Scourge Harvester Monster Set |
Scourge Harvester Monster Set |
(1 item) Adds 1206 Maximum Health (2 items) When you take damage, you have a 10% chance to create a beam that steals 2177 Health over 6 seconds from the attacker. While the beam holds you gain Major Vitality, increasing your healing received by 16%. The beam breaks if the enemy moves further than 8 meters away. This effect can occur once every 6 seconds and scales off your Max Health. |
![]() Selene Monster Set |
Selene Monster Set |
(1 item) Adds 1096 Maximum Stamina (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 1702 Physical damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Sellistrix Monster Set |
Sellistrix Monster Set |
(1 item) Adds 1096 Maximum Stamina (2 items) When you deal damage you create an earthquake under the enemy that erupts after 1.5 seconds, dealing 975 Physical damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage. |
![]() Sentinel of Rkugamz Monster Set |
Sentinel of Rkugamz Monster Set |
(1 item) Adds 4% Healing Done (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds. |
![]() Shadowrend Monster Set |
Shadowrend Monster Set |
(1 item) Adds 129 Magicka Recovery (2 items) When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 615 Magic damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health. |
![]() Slimecraw Monster Set |
Slimecraw Monster Set |
(1 item) Adds 771 Critical Chance (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%. |
![]() Spawn of Mephala Monster Set |
Spawn of Mephala Monster Set |
(1 item) Adds 1096 Maximum Stamina (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 218 Poison damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Stone Husk Monster Set |
Stone Husk Monster Set |
(1 item) Adds 657 Critical Chance (2 items) Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 12 meters of them. Enemies touching the tether take 212 Physical damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. When the tether ends, you consume the stacks and gain 30 Weapon and Spell Damage per stack for 5 seconds. |
![]() Stonekeeper Monster Set |
Stonekeeper Monster Set |
(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health (2 items) When you Block, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds. Charges can be accumulated up to once every .25 seconds. |
![]() Stormfist Monster Set |
Stormfist Monster Set |
(1 item) Adds 129 Stamina Recovery (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 277 Shock damage every 1 second for 3 seconds to all enemies within 4 meters and a final 9580 Physical damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Swarm Mother Monster Set |
Swarm Mother Monster Set |
(1 item) Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you. This effect can occur once every 1 second. |
![]() Symphony of Blades Monster Set |
Symphony of Blades Monster Set |
(1 item) Adds 4% Healing Done (2 items) When you heal an ally who is under 50% of their primary resource, grant them Meridia's Favor, which restores 570 Magicka or Stamina every 1 second for 6 seconds. This effect can occur every 18 seconds per target. The resource returned is based off the target's highest maximum resource. |
![]() The Troll King Monster Set |
The Troll King Monster Set |
(1 item) Adds 4% Healing Done (2 items) When you heal yourself or an ally, if they are still below 50% Health, their Health Recovery is increased by 925 for 10 seconds. |
![]() Thurvokun Monster Set |
Thurvokun Monster Set |
(1 item) Adds 1206 Maximum Health (2 items) When you take damage from a nearby enemy, you summon a growing pool of desecrated bile for 8 seconds. Enemies in the bile take 195 Disease damage every 1 second and are afflicted with Minor Maim and the Diseased status for 4 seconds, reducing their damage done by 5% and healing received and Health Recovery by 8%. This effect can occur every 16 seconds and the damage scales off your Max Health. |
![]() Tremorscale Monster Set |
Tremorscale Monster Set |
(1 item) Adds 1096 Maximum Stamina (2 items) When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 0 Physical damage to all enemies within 4 meters and reducing their Armor by 0 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance. |
![]() Valkyn Skoria Monster Set |
Valkyn Skoria Monster Set |
(1 item) Adds 1487 Offensive Penetration (2 items) When you deal damage with a damage over time effect, you have a 8% chance to summon a meteor that deals 1342 Flame damage to the target and 447 Flame damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Velidreth Monster Set |
Velidreth Monster Set |
(1 item) Adds 129 Weapon and Spell Damage (2 items) When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you after 1 second that deal 1557 Disease damage to any enemy they hit. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Vykosa Monster Set |
Vykosa Monster Set |
(1 item) Adds 4% Healing Taken (2 items) When you Bash an enemy you've taunted, you frighten them with a deafening howl, applying Major Cowardice to them, lowering their Weapon and Spell Damage by 430 for 8 seconds. This effect can occur once every 15 seconds. |
![]() Zaan Monster Set |
Zaan Monster Set |
(1 item) Adds 657 Critical Chance (2 items) When you deal critical damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 145 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage. |
![]() Zoal the Ever-Wakeful Monster Set |
Zoal the Ever-Wakeful Monster Set |
(1 item) Adds 1096 Maximum Stamina (2 items) When you Break Free, you release a wave of Watcher energy, causing enemies within 8 meters of you to become Feared for 3 seconds. You also gain 34 Weapon and Spell Damage for each enemy hit, up to 6 enemies, for 7 seconds. |