Arcosian Knight - Drachenritter Baue PvE - ESO

Bruiser Solo build that doesn't sacrifice damage. Closer to a tank with damage than a DPS with defensive stats.

By Chillrend   •  Updated vor 7 Stunden

Einführung

Bruiser Solo build that doesn't sacrifice damage. Closer to a tank with damage than a DPS with defensive stats.

Aufbau

Verschiedene Varianten dieses Builds

Rüstungssets

Alle ausgerüsteten Rüstungssets
Ausgerüstete aktive Fertigkeiten
Alle aktiven und passiven Sterne

Charakter

Alles über den Charakteraufbau

Volksoptionen

Attribute

  • Icon icon
    Magicka
    16
  • Icon icon
    Leben
    48
  • Icon icon
    Ausdauer
    0

Mundusstein, Fluch

Essen, Getränke & Tränke
Icon icon Langflossenpastete mit Melonensoße
Blattgemüse (1)
Fisch (1)
Frostmirriam (1)
Melone (1)
Icon icon verhexte Zuckerschädel
Akelei (2)
Bervezsaft (2)
Honig (5)
Mehl (5)
Skribgelee (2)
Icon icon
Kronen-Dreifach-Wiederherstellungstrank
Alle passiven Fertigkeiten

Addon Export

Damit kannst du diesen Build in die folgenden Addons importieren: Caro's Skill Point Saver.

Buffs & Debuffs

Verstärkungen durch Fertigkeiten, Gegenstände und Tränke
Bemächtigen icon
Bemächtigen
Erhöht den Schaden deiner schweren Angriffe um 70%.
Größere Beständigkeit icon
Größere Beständigkeit
Erhöht deine Ausdauerwiederherstellung um 30%.
Größere Brutalität icon
Größere Brutalität
Erhöht den Waffenschaden um 20%.
Größere Entschlossenheit icon
Größere Entschlossenheit
Erhöht die Physische und die Magieresistenz um 5948
Größere Feigheit icon
Größere Feigheit
Verringert Waffen- und Magieschaden um 430
Größere Pflege icon
Größere Pflege
Erhöht die geleistete Heilung um 16%.
Größere Prophetie icon
Größere Prophetie
Erhöht die Chance auf kritische Magietreffer um 12%.
Größere Tapferkeit icon
Größere Tapferkeit
Erhöht die Lebensregeneration um 30%.
Größere Verwundbarkeit icon
Größere Verwundbarkeit
Erhöht den erlittenen Schaden um 10%.
Größere Wildheit icon
Größere Wildheit
Erhöht den kritischen Wert der Waffe um 12%.
Größere Zauberei icon
Größere Zauberei
Erhöht die Magiekraft um 20%.
Größerer Bruch icon
Größerer Bruch
Verringert den Physischen und Magieresistenz um 5948
Größeres Verkrüppeln icon
Größeres Verkrüppeln
Verringert den verursachten Schaden um 10%.
Kleinere Brutalität icon
Kleinere Brutalität
Erhöht den Waffenschaden um 10%.
Kleinere Vitalität icon
Kleinere Vitalität
Erhöht die erhaltene Heilung um 6%.

Guide

Bauen Erläuterung
Dieser Leitfaden ist in Englisch geschrieben.

Disclaimer: This is a solo play build first and foremost, it doubles as a tank for some hard content, but is not a one build fits all.

Arcosian Knight

The general idea here is a tank build that can do vet content and some easier trials, but is still completely playable in overland content and solo play. To achieve this, certain skills are chosen to increase damage, instead of a main tank skill. For instance Corrosive Armour, Magma Fist, and Incinerate, each of these skills in a main tank build would use the alternate morph or a different skill entirely.

 

Rotation

Standard trash clear is to Reverberating Bash to proc Void Bash, Burning Talons to immobilise, then reposition to use Disintegrating Dragonfire. If they still aren't dead, bar swap and spam Magma Fist.

The main rotation is basically the same as the trash clear, except we care about keeping our uptimes for Incinerate, Shatterspike Mantle, Molten Armaments. Weaving Magma Fist casts to maintain stacks will require some practice, though the benefit is rather small, so don't worry too much.

 

Alternatives

For skills and morphs, some that I was considering were: Cauterise for group heals, Magma Shell for better group shielding, Molten Whip over Magma Fist, and so on. The back bar is free to be customised however you want really.

You want more heals? Easy, Cauterise and some Restoration staff skills. Also consider swapping Turning Tide for a healing oriented set, or a monster set and mythic.

More damage? Swap out for some Ardent Flame skills like Molten Whip, Searing Claw, and some 2H or Dual Wield skills, and done. Consider swapping Turning Tide for a medium armour set like Pillar of Nirn, and some of the magicka skills for stamina ones, like Silver Leash instead of Chains of Dominance.

Going main tank? Swap Corrosive Armour for Magma Shell, remove Incinerate and Molten Armaments, swap in a Frost Staff, and use Elemental Susceptibility and Elemental Blockade or whatever tickles your fancy.

If you don't have access to Void Bash, that's fine, just swap the gear around and use whatever monster set you want. Slimecraw, Tremorscale, Bloodspawn, all fine options. Or even run a mythic and a monster helm. If you have access to trial gear, feel free to use that instead.

 

Final Thoughts

Don't like the build or think its sub-optimal, you are right and I don't care, deal with it. This build is for me to be able to play as much content in the game as possible without constantly build swapping. If I can swap out my backbar weapon and a few skills without doing a full respec, then I am happy with that.

Its worth noting, that I have designed this with the U51 Class Mastery passives in mind. In particular I intend to run Unstoppable Force and Recursive Flame, they will increase the overall strength of this build.

Chillrend

Chillrend

Aktualisiert vor 7 Stunden