Arcosian Knight - Chevalier-dragon Construire PvE - ESO

Bruiser Solo build that doesn't sacrifice damage. Closer to a tank with damage than a DPS with defensive stats.

By Chillrend   •  Updated il y a 14 heures

Season 1 PvE Solo Chevalier-dragon A des configurations de sous-classement

Introduction

Bruiser Solo build that doesn't sacrifice damage. Closer to a tank with damage than a DPS with defensive stats.

Configurations

Différentes variantes de cette construction

Ensembles d'Armure

Toutes les armures équipées
Compétences actives équipées

Le Systèm Champion

Toutes les étoiles actives et passives

Personnage

Tout sur la configuration des personnages

Options raciales

Attributs

  • Icon icon
    Magie
    16
  • Icon icon
    Santé
    48
  • Icon icon
    Vigueur
    0

Pierre de Mundus, Malédiction

Nourriture, boissons et potions
Icon icon friand de nagelongue à la sauce au melon
Givre Mirriam (1)
Légumes Verts (1)
Melon (1)
Poisson (1)
Icon icon Crânes en sucre ensorcelés
Ancolie (2)
Farine (5)
Gelée De Scrib (2)
Jus De Bervez (2)
Miel (5)
Icon icon
Potion de triple restauration à Couronnes
Toutes les compétences passives

Addon Export

Tu peux l'utiliser pour importer cette version dans les modules complémentaires suivants: Caro's Skill Point Saver.

Buffs & Debuffs

Les bonus accordés par les compétences, les objets et les potions
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Major Cowardice icon
Major Cowardice
Reduces Weapon Damage and Spell Damage by 430
Major Maim icon
Major Maim
Reduces damage done by 10%
Major Vulnerability icon
Major Vulnerability
Increases Damage Taken by 10%
Minor Brutality icon
Minor Brutality
Increases Weapon Damage by 10%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Major Endurance icon
Major Endurance
Increases your Stamina Recovery by 30%
Major Fortitude icon
Major Fortitude
Increases Health Recovery by 30%
Major Mending icon
Major Mending
Increases Healing Done by 16%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Vitality icon
Minor Vitality
Increases Healing Received by 6%

Guide

Explication de la construction
Ce guide est écrit en Anglais.

Disclaimer: This is a solo play build first and foremost, it doubles as a tank for some hard content, but is not a one build fits all.

Arcosian Knight

The general idea here is a tank build that can do vet content and some easier trials, but is still completely playable in overland content and solo play. To achieve this, certain skills are chosen to increase damage, instead of a main tank skill. For instance Corrosive Armour, Magma Fist, and Incinerate, each of these skills in a main tank build would use the alternate morph or a different skill entirely.

 

Rotation

Standard trash clear is to Reverberating Bash iconReverberating Bash to proc Perfected Void Bash iconPerfected Void Bash, Burning Talons iconBurning Talons to immobilise, then reposition to use Disintegrating Dragonfire iconDisintegrating Dragonfire. If they still aren't dead, bar swap and spam Magma Fist iconMagma Fist.

The main rotation is basically the same as the trash clear, except we care about keeping our uptimes for Incinerate iconIncinerate, Shatterspike Mantle iconShatterspike Mantle, Molten Armaments iconMolten Armaments. Weaving Magma Fist iconMagma Fist casts to maintain stacks will require some practice, though the benefit is rather small, so don't worry too much.

 

Alternatives

For skills and morphs, some that I was considering were: Cauterize iconCauterize for group heals, Magma Shell iconMagma Shell for better group shielding, Molten Whip iconMolten Whip over Magma Fist iconMagma Fist, and so on. The back bar is free to be customised however you want really.

You want more heals? Easy, Cauterize iconCauterize and some Restoration staff skills. Also consider swapping Turning Tide iconTurning Tide for a healing oriented set, or a monster set and mythic.

More damage? Swap out for some Ardent Flame skills like Molten Whip iconMolten Whip, Searing Claw iconSearing Claw, and some 2H or Dual Wield skills, and done. Consider swapping Turning Tide iconTurning Tide for a medium armour set like Pillar of Nirn iconPillar of Nirn, and some of the magicka skills for stamina ones, like Silver Leash iconSilver Leash instead of Chains of Dominance iconChains of Dominance.

Going main tank? Swap Corrosive Armor iconCorrosive Armor for Magma Shell iconMagma Shell, remove Incinerate iconIncinerate and Molten Armaments iconMolten Armaments, swap in a Frost Staff, and use Elemental Susceptibility iconElemental Susceptibility and Elemental Blockade iconElemental Blockade or whatever tickles your fancy.

If you don't have access to Void Bash, that's fine, just swap the gear around and use whatever monster set you want. Slimecraw iconSlimecraw, Tremorscale iconTremorscale, Bloodspawn iconBloodspawn, all fine options. Or even run a mythic and a monster helm. If you have access to trial gear, feel free to use that instead.

 

Final Thoughts

Don't like the build or think its sub-optimal, you are right and I don't care, deal with it. This build is for me to be able to play as much content in the game as possible without constantly build swapping. If I can swap out my backbar weapon and a few skills without doing a full respec, then I am happy with that.

Its worth noting, that I have designed this with the U51 Class Mastery passives in mind. In particular I intend to run Unstoppable Force and Recursive Flame, they will increase the overall strength of this build.

Chillrend

Chillrend

Mise à jour il y a 14 heures