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Arcosian Knight - Dragonknight Построй PvE - ESO

Bruiser Solo build that doesn't sacrifice damage. Closer to a tank with damage than a DPS with defensive stats.

By Chillrend   •  Updated 7 часов назад

Введение

Bruiser Solo build that doesn't sacrifice damage. Closer to a tank with damage than a DPS with defensive stats.

Настройки

Различные вариации этого билда

Наборы снаряжения

Все экипированные комплекты брони
Экипированные активные умения
Все активные и пассивные звезды

Персонаж

Все о настройке персонажа

Расовые особенности

Атрибуты

  • Icon icon
    Магия
    16
  • Icon icon
    Здоровье
    48
  • Icon icon
    Запас сил
    0

Камень Мундуса, Проклятье

Еда, напитки и зелья
Icon icon Рыбный пирог с дынным соусом
Рыба (1) Дыня (1) Зелень (1) Морозная мириам (1)
Icon icon Заколдованные сахарные черепа
Скрибовое желе (2) Мука (5) водосбор (2) Бервезный сок (2) Мед (5)
Icon icon
Кронное зелье тройного восстановления
Все пассивные навыки

Dragonknight

Оружейные

Доспешные

Гильдейские

Расовые

Addon Export

С его помощью ты сможешь импортировать эту сборку в следующие аддоны: Caro's Skill Point Saver.

Положительные и отрицательные накладываемые эффекты (баффы и дебаффы)

Баффы, получаемые от умений, предметов и зелий
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Major Cowardice icon
Major Cowardice
Reduces Weapon Damage and Spell Damage by 430
Major Maim icon
Major Maim
Reduces damage done by 10%
Major Vulnerability icon
Major Vulnerability
Increases Damage Taken by 10%
Minor Brutality icon
Minor Brutality
Increases Weapon Damage by 10%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Endurance icon
Major Endurance
Increases your Stamina Recovery by 30%
Major Fortitude icon
Major Fortitude
Increases Health Recovery by 30%
Major Mending icon
Major Mending
Increases Healing Done by 16%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Vitality icon
Minor Vitality
Increases Healing Received by 6%

Руководство

Построение Объяснение
Язык этого руководства Английский.

Disclaimer: This is a solo play build first and foremost, it doubles as a tank for some hard content, but is not a one build fits all.

Arcosian Knight

The general idea here is a tank build that can do vet content and some easier trials, but is still completely playable in overland content and solo play. To achieve this, certain skills are chosen to increase damage, instead of a main tank skill. For instance Corrosive Armour, Magma Fist, and Incinerate, each of these skills in a main tank build would use the alternate morph or a different skill entirely.

 

Rotation

Standard trash clear is to Reverberating Bash to proc Void Bash, Burning Talons to immobilise, then reposition to use Disintegrating Dragonfire. If they still aren't dead, bar swap and spam Magma Fist.

The main rotation is basically the same as the trash clear, except we care about keeping our uptimes for Incinerate, Shatterspike Mantle, Molten Armaments. Weaving Magma Fist casts to maintain stacks will require some practice, though the benefit is rather small, so don't worry too much.

 

Alternatives

For skills and morphs, some that I was considering were: Cauterise for group heals, Magma Shell for better group shielding, Molten Whip over Magma Fist, and so on. The back bar is free to be customised however you want really.

You want more heals? Easy, Cauterise and some Restoration staff skills. Also consider swapping Turning Tide for a healing oriented set, or a monster set and mythic.

More damage? Swap out for some Ardent Flame skills like Molten Whip, Searing Claw, and some 2H or Dual Wield skills, and done. Consider swapping Turning Tide for a medium armour set like Pillar of Nirn, and some of the magicka skills for stamina ones, like Silver Leash instead of Chains of Dominance.

Going main tank? Swap Corrosive Armour for Magma Shell, remove Incinerate and Molten Armaments, swap in a Frost Staff, and use Elemental Susceptibility and Elemental Blockade or whatever tickles your fancy.

If you don't have access to Void Bash, that's fine, just swap the gear around and use whatever monster set you want. Slimecraw, Tremorscale, Bloodspawn, all fine options. Or even run a mythic and a monster helm. If you have access to trial gear, feel free to use that instead.

 

Final Thoughts

Don't like the build or think its sub-optimal, you are right and I don't care, deal with it. This build is for me to be able to play as much content in the game as possible without constantly build swapping. If I can swap out my backbar weapon and a few skills without doing a full respec, then I am happy with that.

Its worth noting, that I have designed this with the U51 Class Mastery passives in mind. In particular I intend to run Unstoppable Force and Recursive Flame, they will increase the overall strength of this build.

Chillrend

Chillrend

Обновленный 7 часов назад