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Arcanist PVE DD U48: Arc/DK/Plar Subclass - Construye - ESO

By shnellsh0ck   •  Updated hace 1 mes

Seasons of the Worm Cult Part 2 PvE Distribuidor de daño por resistencia Arcanist Tiene configuraciones de subclasificación

Introducción

Este es el Arcanist PVE DD U48 Arcanist construido por shnellsh0ck. Utiliza conjuntos de elementos 5 y presenta la clase Arcanist.

Sets de armadura

Todos los conjuntos de armadura equipados
Habilidades activas equipadas
Se utilizan las siguientes líneas de habilidad de otras clases : Dragonknight -> Fuego ardiente , Templar -> Lanza aédrica
Más información sobre las subclases aquí
Todas las estrellas activas y pasivas

Personaje

Todo sobre la configuración del personaje

Opciones de carrera

Atributos

  • Icon icon
    Magia
    0
  • Icon icon
    Salud
    0
  • Icon icon
    Aguante
    64

Piedra Mundus, Maldición

Alimentos, bebidas y pociones
Icon icon sopa con arroz de sal paso de lava
Arroz De Sal (1)
Harina (1)
Jalea De Scrib (1)
Patata (1)
Icon icon calaveras de azúcar embrujadas
Aguileña (2)
Harina (5)
Jalea De Scrib (2)
Jugo De Bervez (2)
Miel (5)
Todas las habilidades pasivas

Atajos y debilidades

Mejoras otorgadas por habilidades, objetos y pociones
Major Defile icon
Major Defile
Reduces Healing Received and Health Recovery by 12%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Evasion icon
Major Evasion
Reduces damage taken from Area of Effect attacks by 20%
Major Expedition icon
Major Expedition
Increases Movement Speed by 30%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%

Guía

Construir Explicación
Esta guía está escrita en Inglés.

General:
- Keep your DOTs down, and refire when coming close to running out on the timer
- Flail twice and beam inbetween refiring DOTs
- Make sure you are light-weaving between every skill.
- Deadly/Ansuuls is mostly used for in-game content, but still holds up well for parses. If you want to maximise your numbers, go for highland sentinal/null arca instead.
- 2H Greatsword offers higher damage but can make your rotation/resource management harder, if using 2H then swap elemental blockade for stampede.
- If using stampede, use the movement cancel technique to stop your bar from being greyed out and allows a quicker rotation.
- Order's Wrath/Tideborn Wildstalker is a good craftable set combination to get you going until you can farm the other sets.

Pureclass:
- Use backbar ulti when ready, once dummy is at 10% health change for dawnbreaker ulti and beam until death
- Camo hunter is purely there for passives, do not activate.
- Can use destro ulti or shooting star instead of languid eye
- If using banner, drop barbed trap and scalding rune. Go for shock/cavalier's/heroism OR courage.

Arc/NB/Plar:
- Use frontbar ulti just before beam if ready
- Merciless Resolve is purely there for passives, only use if self heal required
- Backbar ulti is mostly there for trash adds, only trigger at the start of your parse and use frontbar for the rest.
- If using banner, drop merciless resolve and scalding rune. Go for shock/cavalier's/heroism OR courage (use class mastery if plar is your base class)

Arc/DK/Plar:
- Use backbar ulti when ready, once dummy is at 10% health change for dawnbreaker ulti and beam until death
- Molten Whip is purely there for passives, do not activate.
- If using banner, drop barbed trap and engulfing flames. Go for shock/cavalier's/heroism OR courage (use class mastery if plar is your base class)

shnellsh0ck

shnellsh0ck

Actualizado hace 1 mes