Stamden DoT/Burst - Hüter Baue PvE - ESO

This is an easy to run and flexible mid-late game build that uses Warden and weapon skills to deal high DoT and burst damage, which works well with Azureblight, especially going into u44.

By Newvegas100   •  Updated vor 3 Monaten

Gold Road PvE Ausdauerschadensausteiler Hüter

Einführung

This is an easy to run and flexible mid-late game build that uses Warden and weapon skills to deal high DoT and burst damage, which works well with Azureblight, especially going into u44.

Rüstungssets

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Ausgerüstete aktive Fertigkeiten

Charakter

Alles über den Charakteraufbau

Attribute

  • Icon icon
    Magicka
    0
  • Icon icon
    Leben
    0
  • Icon icon
    Ausdauer
    64

Mundusstein, Fluch

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Buffs & Debuffs

Verstärkungen durch Fertigkeiten, Gegenstände und Tränke
Größere Brutalität icon
Größere Brutalität
Erhöht den Waffenschaden um 20%.
Größere Entschlossenheit icon
Größere Entschlossenheit
Erhöht die Physische und die Magieresistenz um 5948
Größere Pflege icon
Größere Pflege
Erhöht die geleistete Heilung um 16%.
Größere Prophetie icon
Größere Prophetie
Erhöht die Chance auf kritische Magietreffer um 12%.
Größere Schnelligkeit icon
Größere Schnelligkeit
Erhöht die Bewegungsgeschwindigkeit um 30%.
Größere Wildheit icon
Größere Wildheit
Erhöht den kritischen Wert der Waffe um 12%.
Größere Zauberei icon
Größere Zauberei
Erhöht die Magiekraft um 20%.
Größeres Verkrüppeln icon
Größeres Verkrüppeln
Verringert den verursachten Schaden um 10%.
Kleinere Raserei icon
Kleinere Raserei
Erhöht den verursachten Schaden um 5%.
Kleinere Verwundbarkeit icon
Kleinere Verwundbarkeit
Erhöht den erlittenen Schaden um 5%.
Kleinere Zähigkeit icon
Kleinere Zähigkeit
Erhöht die maximale Gesundheit um 10%
Kleinerer Schutz icon
Kleinerer Schutz
Reduziert den erlittenen Schaden um 5%.

Guide

Erläuterung bauen
Dieser Leitfaden ist in Englisch geschrieben.

This is a flexible mid-late build for solo and group play. If you're running dailies you can have DPS pretending to be Healers or Tanks, which you'd run as Solo even though it sacrifices damage, but things die reasonably easy anyways. Randoms often take their role seriously in Veteran activities.

 

The sets are flexible, but Azureblight/Macabre has strong capability to clear groups of trash while doing passable boss damage. But Pillar of Nirn (DPS), Blood Drinker's or Morag Tong (DPS), and Briarheart (Defense) can also be swapped in an out.

Your set combo depends on your preferred damage type, in my opinion, there's a case for either.

Two piece Monster set can be Selene's (DPS) and is flexible with Iceheart (Defense) or Zaan (DPS). You can make one piece light if you need more sustain over damage, but that hasn't been a problem for me.

 

Carve (Defense) is swappable for either Executioner (DPS, in which case you'd swap Poison Injection for Acid Spray for more AoE) or use dual daggers, Blood Craze (Defense)/Rending Slashes (DPS).

While Ice Fortress (Defense) is swappable for Barbed Trap (DPS). Obviously, don't pair Rending Slashes with Barbed trap.

In the current build, Carve is the spammable and you always want Subterranean assault going as much as possible. Upkeeping the other abilities is easy if you know how to swap cancel.

 

For endgame, you shouldn't need to worry about survivability as much when grouped, something's gone very wrong if you do.

Trial set's are obviously either Ansuul's Torment or Arm's of Relequen.

Mythics are Velothi Ur, Wading Kilt, or Death Dealer's. In which case you'd drop the 2-piece monster set and use Slimecraw for the 1-piece or pick up Thunderous Volley.

Newvegas100

Newvegas100

Aktualisiert vor 3 Monaten