A bit of justification for some choices and alternative options.
Munds & attributes:
- Thief over Lover due to fact we build for additional 30% of crit damage and we have enough penetration with Veloth and two light peaces.
- Balance your max magicka and health as you feel comfortable with.
Armor & weapons:
- I have done the math and for me these weights and traits are optimum for being tanky and dealing damage.
- All three weights for undaunted passive.
- One piece of soulcleaver must be a head because it looks edgy af. Yes, style page hasn't dropped yet for me.
- Lightning staff for direct damage buff which is major part of our damage and healing.
- Frost staff for a shield and block bonus. Could be switched for fire staff for first few arcs.
- Armor traits: Magicka or health. If you are rich, you can use prismatic on big pieces.
- Front bar: Absorb Magicka for sustain or Shock for Concussion - both deal direct damage.
Skills:
- One Piercing Perfection vision and you have no need to use major breach beside Tho'at Replicanum fights.
- For Tho'at fight I would change Debilitate or Mirage to Elemental Drain. Choice is yours.
- For first few arc you can use Inner Light or Camouflaged Hunter for Major Savagery/Prophecy + Minor Berserk with hunter or 5% magicka increase with light.
Champion points:
- Master-at-Arms and Ironclad is a must.
- Reaving Blows to boost our healing.
- Deadly Aim or Duelist's Rebuff to choose.
Potions & food:
- Tri-stat is good and cheap way to go.
- If you are brave enough you can use crit pots for Major Savagery/Prophecy with no stamina back.
- Choose whatever food you are comfortable with. Personally I use Witchmother's Potent Brew.