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Bloom and Decay (Healer) - Necromancer Construye PvE - ESO

This build uses two Necromancer (Bone Tyrant & Living Death) skill lines and Green Balance from Warden, so the starting class can be either one of them.

By W0lffe   •  Updated hace 1 mes

Update 49 PvE Sanador Necromancer Tiene configuraciones de subclasificación

Introducción

This build uses two Necromancer (Bone Tyrant & Living Death) skill lines and Green Balance from Warden, so the starting class can be either one of them.

Configuraciones

Diferentes variantes de esta construcción

Sets de armadura

Todos los conjuntos de armadura equipados
Habilidades activas equipadas
Se utilizan las siguientes líneas de habilidad de otras clases : Warden -> Equilibrio verde
Más información sobre las subclases aquí

Personaje

Todo sobre la configuración del personaje

Atributos

  • Icon icon
    Magia
    64
  • Icon icon
    Salud
    0
  • Icon icon
    Aguante
    0

Piedra Mundus, Maldición

Alimentos, bebidas y pociones
Icon icon elixir potente de la Bruja Madre
Arroz (1)
Belladama (1)
Carne De Caza Pequeña (1)
Jugo De Bervez (1)
Icon icon
Esencia de potencia mágica
Icon icon
Poción de trirrestauración de coronas
Todas las habilidades pasivas

Addon Export

Puedes utilizarlo para importar esta compilación en los siguientes addons: Caro's Skill Point Saver.

Atajos y debilidades

Mejoras otorgadas por habilidades, objetos y pociones
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Major Cowardice icon
Major Cowardice
Reduces Weapon Damage and Spell Damage by 430
Minor Mangle icon
Minor Mangle
Reduces Maximum Health by 10%
Major Courage icon
Major Courage
Increases Weapon Damage and Spell Damage by 430
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Gallop icon
Gallop
Increases Mounted Speed by 15%
Minor Intellect icon
Minor Intellect
Increases your Magicka Recovery by 15%
Minor Magickasteal icon
Minor Magickasteal
Restores 168 Magicka every second to you and allies who damage the target
Major Mending icon
Major Mending
Increases Healing Done by 16%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Minor Toughness icon
Minor Toughness
Increases Maximum Health by 10%

Guía

Construir Explicación
Esta guía está escrita en Inglés.

This is a pretty straight-forward build. The frontbar contains the major healing spells you will use, while the backbar has the utility spells. Use Frost Staff (if your tank does not use one) for extra defensives/shields to your group, otherwise Lightning Staff for keeping concussed/off balance on the enemies.

The 5 piece set bonus of Winter's Respite will proc from both Elemental Blockade and Agony Totem, adding a great extra heal to keep your group at max HP and having the Spell Power Cure bonus up as much as possible. Try to keep Summoner's Armor up at all times, reduces the cost of your Intensive Mender and greatly reduces the damage you take, allowing you to focus more on healing your group.

Ultimates can be changed depending on your group's necessity: 

- Reviving Barrier (shields for your whole group + they get healed for 15 secs while it is active) - Alliance War -> Support skill line

- Renewing Animation (instantly revives up to 3 group members) - Necromancer ->Living Death skill line

- Aggressive Horn (10% max Stamina & Magicka for 30 secs for your group) - Alliance War -> Assault skill line

W0lffe

W0lffe

Actualizado hace 1 mes