One Bar Arcanist: Solo DLC Dungeons - Construire PvE - ESO

This is my one bar Arcanist for Vateshran Hollows, Maelstrom Arena, and soloing Veteran DLC Dungeons! and a second setup for group content!

By SmallIceburg   •  Updated il y a 1 mois

Necrom PvE Damage Dealer Vigueur Arcanist

Configurations

Différentes variantes de cette construction

Ensembles d'Armure

Toutes les armures équipées
Compétences actives équipées

Le Systèm Champion

Toutes les étoiles actives et passives

Personnage

Tout sur la configuration des personnages

Attributs

  • Icon icon
    Magie
    0
  • Icon icon
    Santé
    0
  • Icon icon
    Vigueur
    64

Pierre de Mundus, Malédiction

Nourriture, boissons et potions
Icon icon bouillon à emporter d'Artæum
Melon (5)
Poisson (20)
Poudre De Nacre (5)
Thorax De Flammouche (5)
Icon icon Crânes en sucre ensorcelés
Ancolie (2)
Farine (5)
Gelée De Scrib (2)
Jus De Bervez (2)
Miel (5)
Toutes les compétences passives

Buffs & Debuffs

Les bonus accordés par les compétences, les objets et les potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Evasion icon
Major Evasion
Reduces damage taken from Area of Effect attacks by 20%
Major Expedition icon
Major Expedition
Increases Movement Speed by 30%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Aegis icon
Minor Aegis
Decreases Damage Taken in Dungeons & Trials by 5%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Courage icon
Minor Courage
Increases Weapon Damage and Spell Damage by 215
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Minor Evasion icon
Minor Evasion
Reduces damage taken from Area of Effect attacks by 10%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Fortitude icon
Minor Fortitude
Increases Health Recovery by 15%
Minor Heroism icon
Minor Heroism
Grants 1 Ultimate every 1.5 seconds
Minor Intellect icon
Minor Intellect
Increases your Magicka Recovery by 15%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%

Guide

Explication de la construction
Ce guide est écrit en Anglais.

This build is super simple.

 

Food for Orc or Dark Elf: Artaeum Takeaway Broth

Food for Wood Elf: Bewitched Sugar Skulls

 

Rotation: Keep “Inspired Scholarship," “Quick Cloak,” and “Structured Entropy” up, then flail, flail, beam, flail, fail, beam all day long. Use your ultimate when you want some extra burst damage or when it is available.

 

For soloing DLC dungeons, swap out “Structured Entropy” for any of these flex skills: Runeguard of Freedom, Evolving Runemend, Runic Embrace, Runic Sunder, Cruxweaver Armor. For really spicy fights, swap out “Cephaliarch's Flail” for Evolving Runemend, and then swap “Structured Entropy” for another one of the named flex skills.

 

For the Trifecta group DPS setup, the key is to use the ultimate and fulminating rune as flex spots to support your group and make your strategy work. If you need to provide some extra support in the form of a Barrier, which is best cast by an arcanist (this build can cast a 52k barrier) then do it. If your group needs insane sustained burst healing (like the lightning bear or the lightning strikes in Earthen Root Enclave), swap out your Fulminating Rune for Cascading Fortune which can heal through both of those on this build with ease, taking a little pressure off of your healer in the process. DPSing in a group can be either super rigid “everyone do their roles perfectly” or there can be “we get the job done no matter what it takes.” I prefer the later with some flexibility, and this build does that well.

 

Also for the Trifecta DPS, that Kvatch Gladiator set is not strictly necessary for every fight. There may be much better sets for some dungeons. However, in Earthen Root Enclave where this build cut its teeth, that extra execute damage was super important in all three boss fights.

SmallIceburg

SmallIceburg

Mise à jour il y a 1 mois