This is an upgrade to my old previous build. The U46 version of the sub-classing system has made it so that the damage of each profession has increased dramatically, making it difficult for Dragonknights to maintain their original fighting style without reducing their output. The idea of this build is to keep the Dragonknight's own playstyle as much as possible while getting decent damage. In Trail Dummy tests, I was able to successfully get the DPS to break 130K with this build.
The Dragonknight's skills are spread out, with a lot of direct damage, as well as damage over time damage, and Molten Whip consumes both Stamina and Magicka, making it difficult to sustain. Therefore, in terms of gear selection, we try to choose sets that provide a boost to global damage, rather than strengthening one aspect of the set; Ansuul provides a 7% increase in permanent damage, and Berserking Warrior (Advancing Yokeda) provides a high crit rate, while allowing us to take a hand out to switch weapon bars while still maintaining the Effect. The Maelstrom 2H provides a high bonus to all of our skills, and the Zaan Monster set does good damage on its own, as well as getting a bonus to the Dragonknight's Flame damage. If you don't like using 2H sword in your main hand, you can also use the common dual set.
For the skills, we basically kept the rotation prior to the U46 version, start the fight with a Greatsword Charge Attack, then use the Scribing skill for a weapon spell damage bonus, followed by Carve, Poisoned Claw, then switch to the main hand and use Barbed Trap, Engulfing Flames, Flames of Oblivion. Then repeat with Molten Whip, and so on. Relentless Focus as a passive skill does not usually need to be cast, though it can be used in some cases. The Execution skill starts when Health bar is below 25%.
For Offensive Champion Points, we choose Direct Damage Bonus, DOT Damage Bonus, Single Target Bonus, and Weapons and Spell Damage to Skill. Direct Damage and DOT Damage bonuses help with almost all skills, and Single Target bonuses help with Spamable and Execution skills. For other Champion Points, you can choose for yourself based on your personal needs.
For food, in less intense fights, we can use food that provides restoration and max stamina, which ensures sustain and adds a bit of damage. If the fight is more difficult, you can switch to Orzorga's Smoked Bear Haunch to ensure survivability and sustain. This food is pretty expensive, so you can also replace it with Jewels of Misrule. For potions, since Dragonknights will consume two resources at the same time, we need to use Essence of Health to ensure resource recovery.