Green Lotus Eater- STAMINA HEALER - ESO

The Green Lotus Eater is a stamina support role class. With so many great options to provide your team with support, be strong as a green-bar user, and in the melee (or flexible to range).

By Oolongsnaketea   •  Updated il y a 2 semaines

Ensembles d'Armure

Toutes les armures équipées
Compétences actives équipées

Le Systèm Champion

Toutes les étoiles actives et passives

Personnage

Tout sur la configuration des personnages

Attributs

  • Icon icon
    Magie
    10
  • Icon icon
    Santé
    0
  • Icon icon
    Vigueur
    54

Pierre de Mundus, Malédiction

Nourriture, boissons et potions
Icon icon tourte aux légumes printaniers d'Âtrefeu
Betteraves (1)
Citrouille (1)
Farine (1)
Icon icon brochette d'araignée croustillante
Appât Sale (1)
Baie D'acaï (1) épices (1)
Rampants
œuf D'araignée (1)
Icon icon soupe de riz-de-sel de lave-alse
Farine (1)
Gelée De Scrib (1)
Pomme De Terre (1)
Riz-de-sel (1)
Icon icon pièces du Bouffon en sucre
Café (1)
Farine (1)
Jus De Bervez (1)
Pied-de-lutin (1)
Icon icon trône camoran douteux
Appât De Rivière (1)
Appât Lacustre (1)
Cloaque De Scarabée (3)
Entrailles
Morceaux D'insecte
Viande Blanche (1)
Icon icon joyaux du désordre
Ancolie (1)
Jus De Bervez (1)
Lotus (1)
Menthe (1)
Rose (1)
Icon icon bouillon à emporter d'Artæum
Melon (5)
Poisson (20)
Poudre De Nacre (5)
Thorax De Flammouche (5)
Icon icon Crânes en sucre ensorcelés
Ancolie (2)
Farine (5)
Gelée De Scrib (2)
Jus De Bervez (2)
Miel (5)
Icon icon
Potion de triple restauration à Couronnes
Toutes les compétences passives

Gardien

Armes

Armure

Guilde

Culturel

Artisanat

Buffs & Debuffs

Les bonus accordés par les compétences, les objets et les potions
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Courage icon
Major Courage
Increases Weapon Damage and Spell Damage by 430
Major Defile icon
Major Defile
Reduces Healing Received and Health Recovery by 16%
Major Expedition icon
Major Expedition
Increases Movement Speed by 30%
Major Force icon
Major Force
Increases Critical Damage by 20%
Major Mending icon
Major Mending
Increases Healing Done by 16%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Cowardice icon
Minor Cowardice
Reduces Weapon Damage and Spell Damage by 215
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Toughness icon
Minor Toughness
Increases Maximum Health by 10%

Guide

Explication de la construction
Ce guide est écrit en Anglais.

Original guide: 

 

Welcome to my in depth look at a Stamina Warden healing build! Ever since I saw the morphs for the various heals, and the passives in the green balance tree- I told myself it could be done, it could be effective. Thus far, there have been challenges and a bit of a learning curve- but it's refreshed the game play for me, instead of feeling like I'm falling asleep behind a templar healer- I feel like I have to more to do in content. I do not recommend this build to players first time healing in Elder Scrolls Online, however- let alone players who have never healed in MMOrpg's.

 

I have successfully ran 4-man veteran content, and hard mode with this build. I have also successfully healed all normal trials, and older veteran trials with it without any issues.

 

So if you need a build that is different, new and fun- let me introduce you to my Green Lotus Eater.

 

Note: inspired by Y'ffre's Guardian build by Cellentel
https://forums.elderscrollsonline.com/en/discussion/349045/yffres-guardian-stamina-warden-pve-healer-morrowind


>This build is also a 'hybrid' healer, but focuses on the stamina aspect. Make sure you distribute your points accordingly depending on your magi needs. I run with bows, you could run with a staff to get more healing of course. Being that this is a super dooper #OffMeta build, its kinda experiment, have fun and play the game how you want it while still being effective for the role and content you play. I hope you try their build or this one!

 

What this build provides:

  • Stamina based game play that is in the role of a healer and has dps options. but should not ever be considered a replacement for a dps. It performs in the role of a healer in terms of functionality. 
  • Debuffs on enemies, buffs to party members.
  • Something new and flexible, works with the warden class nicely. Its not easy being green. 
  • Effective in trials, veteran 4-mans. Not everyone has to be blue to be cool. 
  • A higher learning curve to healing in ESO then most builds, but not impossible to learn or enjoy. 
     

Sections:

  • Build: how and why
  • Gear and weapons: options and play style, racials discussed here
  •  Champion Points
  • Consumables
     

Purge Problems
Because this build does not run a passive cleanse like ritual for Templars-  you may need to slot PVP Purge depending on the content, or you can get rings and weapons of [url=https://eso-sets.com/set/curse-eater]Curse Eater[/url] to help with passive cleansing (recommended weapons/jewelery and morphing them to robust if you do use this option, but I highly recommend Efficient Purge and getting comfortable with using it). It all depends on who you are running with and what is needed for your group, and what you are comfortable with. The Efficient purge morph is sustainable enough to use in content however. You can also use Earthgore in content for a more passive purge proc if you do not need an active purge for the content you are doing. 
 

What About them debuffs?
Typically a magi-healer runs a lighting staff (or ice depending on group needs) with wall of elements to get off-balance. You can keep vulnerability with Growing Swarm! Which in turn adds more DPS and a more fun way to play this build, making it more a hybrid then ever! Yay fun!

 

With running the ice staff in the back, we're doing our part to provide chilled status and possible brittle to our targets now, as per expected of healers in PVE. 
 

GEAR

  • Alternative sets:
  • Kinras's Wrath
  • Grave Inevitability
  • War Machine
  • Phoenix Moth Theurge

 

 

BEGINNER SET UP / ALL CRAFT GEAR OPTIONS
Any of the follow in a body/weapon combo with some jewelry will get you through learning content nicely. Just consider who you are playing with (pugs, friends), and go from there to pick whats needed. personally, if I were to have to pick a crafted set I would go-

  • Body- Shacklebreaker in medium 
  • Helm/shoulders- Hundings– upgrade to a monster of choice - 2peice hundings or julianos is ideal for crit. 
  • Jewels/Weapons- Coldharbours Favorite 
     

Other Craftible Nominations:
Daedric Trickery, Daring Corsair, Torug's Pact, Druid's Braid, Eternal Hunt, Heartland Conqueror, Hist Whisperer, Innate Axiom, Kagrenac's Hope,  Kvatch Gladiator, Mechanical Acuity, Morkuldin, New Moon Acolyte, Night Mother's Gaze (running this will free up a slot on your bar too), Order's Wrath, Red Eagle's Fury, Redistributor, Serpent's Disdain, Spell Parasite, Stuhn's Favor, Twice-Born Star, Vampire's Kiss, Vastarie's Tutelage, Willow's Path,  Wretched Vitality

 

Racial Options
Your racial bonuses make up for, 'supposedly' 5%-8% of what your build is going to do.. Be it defense, heal or offensive roles- thats a whole whopping 5% that can break or make something in end game come veteran/hard mode style game play. But math is hard. However, for the casual who has no desire to ever see these types of modes, racial should never break your immersion or roleplay desires- and by and large can ignore this section. This is your game, yo. Plus its a hybrid, you needs all the stats. Just adjust your gear accordingly, and remember your major heals benefit the most form max stam/weapon damage.

 

  • Dunmer/Khajit/Argonian- Possibly the best options for this build, providing enough resource for magika as well as as stamina for healing/group buff/debuffs- allowing this build to be flexible and balance it's need for both resource pools, while still performing decent enough damage in content. Argonian  tri-pot sustain is amazing as well! 
  • Imperial- A great 2nd option to consider, with the reduction of ultimate cost and raw stat pools, Imperial makes an excellent option with the new Wrathstone passive update.
  • Redguard /Orsimer/Bosmer- All have stamina passives and mix bagged results for this build in terms of stamina healing. If you are looking for something more stam pool both Redguard and bosmer are good options for sustain max stamina at the cost of no magi regen, so consider a mundus/enchant swap as necessary. While Orsimer have more offensive passives.
  • Nord- For the same reasons as Imperial. Very decent stat pools, and ulti-generation can go up at the cost of getting hit, but less viable as a healer (vs tank) in terms of the benefits of ultimate generation. A good option if you plan to pvp with this build. 
  • High Elf/Breton- Possibly the lower end of good options for a stamina build in terms of beneficial radials. They all have max magika oriented ones, and High elf adds to elemental based damage.High elf has an interesting restore-passive however that could play in this build nicely. 

 

*Honestly any race would be fine, just adjust your attribute points as needed. High Elf and Argonian would be very competitive to Dunmer/Khajit for this build in terms of sustain/output.


A note for any race combo you try, adjust your CP,  and your mundas to keep your sustain up! 
 

Oolongsnaketea

Oolongsnaketea

Mise à jour il y a 2 semaines