Using one set, combining a monster set + mythic + 2 pieces for custom build with optimal playability. Maximum (add) damage using Titantic Cleave + vMSA bow. Cleave shield helps with Kilt stacks.
Sets
Fertigkeiten
Charakter
Volksoptionen
Attribute
-
Magicka6
-
Leben0
-
Ausdauer58
Passive
Volk
Buffs/Debuffs
Name | Effekt |
---|---|
Größere Prophetie | Erhöht die Chance auf kritische Magietreffer um 12%. |
Größere Wildheit | Erhöht den kritischen Wert der Waffe um 12%. |
Größerer Bruch | Verringert den Physischen und Magieresistenz um 5948 |
Kleinere Beständigkeit | Erhöht deine Ausdauerwiederherstellung um 15%. |
Kleinere Kraft | Erhöht kritischen Schaden um 10%. |
Kleinere Raserei | Erhöht den verursachten Schaden um 5%. |
Kleinere Tapferkeit | Erhöht die Lebensregeneration um 15%. |
Kleinerer Intellekt | Erhöht deine Magickaregeneration um 15%. |
Kleinerer Schlächter | Erhöht den in Verliesen und Prüfungen verursachten Schaden um 5%. |
Guide
Dieser Leitfaden ist in Englisch geschrieben.
Notes
- Uses a monster set with penetration bonus + fire damage (Valkyn Skoria for example)
- the 2 pieces of Relequen's are only for the crit bonus (2 pieces of perfected gear make no difference unless you want a weird flex)
- Coral Riptide adds a reliable damage bonus + medium armor bonuses
- Kilt stacks can get maintained better if you have the shield from Carve active (direct damage is less likely to incur)
- Titanic Cleave has no damage cap :)
- vMSA bow has been buffed in update 35
- some attribute points have been put into Magicka because I don't like to execute enraged mobs with melee
- http://esoitem.uesp.net/viewSkills.php ← for damage calculation the highest Mag / Stam or Spell- / Weapon damage value is being used. This is not a hybrid build, but the concept applies to the execute ability
- you want Repentance for sustain (passives as well). Maybe switch Barbed Trap & Repentance between front and back for better recovery and heal (you never know whether you get a healer or not in a PUG)