Fellowship Prog - U50 Arcanist DD: Support Force Arc - Construire PvE - ESO

Read the guide below! Class masteries are Abyssal Emergence and Unbound Potential. One DD will slot Ink Scribes Verve for Major Force.

By exlrf98   •  Updated il y a 1 jour

Update 50 PvE Damage Dealer Vigueur Arcanist

Introduction

Read the guide below! Class masteries are Abyssal Emergence and Unbound Potential. One DD will slot Ink Scribes Verve for Major Force.

Configurations

Différentes variantes de cette construction

Ensembles d'Armure

Toutes les armures équipées
Compétences actives équipées

Le Systèm Champion

Toutes les étoiles actives et passives

Personnage

Tout sur la configuration des personnages

Attributs

  • Icon icon
    Magie
    0
  • Icon icon
    Santé
    0
  • Icon icon
    Vigueur
    64

Pierre de Mundus, Malédiction

Nourriture, boissons et potions
Icon icon trône camoran douteux
Appât De Rivière (1)
Appât Lacustre (1)
Cloaque De Scarabée (3)
Entrailles
Morceaux D'insecte
Viande Blanche (1)
Icon icon bouillon à emporter d'Artæum
Melon (5)
Poisson (20)
Poudre De Nacre (5)
Thorax De Flammouche (5)
Icon icon Crânes en sucre ensorcelés
Ancolie (2)
Farine (5)
Gelée De Scrib (2)
Jus De Bervez (2)
Miel (5)
Icon icon
Potion de triple restauration à Couronnes
Toutes les compétences passives

Addon Export

Tu peux l'utiliser pour importer cette version dans les modules complémentaires suivants: Caro's Skill Point Saver.

Buffs & Debuffs

Les bonus accordés par les compétences, les objets et les potions
Minor Breach icon
Minor Breach
Reduces Physical and Spell Resistance by 2974
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Evasion icon
Major Evasion
Reduces damage taken from Area of Effect attacks by 20%
Minor Evasion icon
Minor Evasion
Reduces damage taken from Area of Effect attacks by 10%
Major Expedition icon
Major Expedition
Increases Movement Speed by 30%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%

Guide

Explication de la construction
Ce guide est écrit en Anglais.

Pure Arcanist in U50 is even more about generating crux than usual. There are several ways to generate crux in the build:

  • Cephaliarchs Flail - the usual way to gen crux
  • Inspired Scholarship - for that first crux when beaming
  • Cruxweaver Armour - crux when damaged, shouldn't proc too often in bosses if the tanks are doing their jobs (🫪💀)
  • Spattering Disjunction - alongside more status effect procs and dmg, this also generates a crux very similar to how the class banner (🪦) used to
  • Abyssal Emergence - casting an ult will generate max crux, best done right after beaming to go right into another

Class Mastery

Abyssal Emergence does what it says above and also grants 666 👹 weapon and spell damage for 15 seconds. 

Unbound Potential gives you 30% dmg done when you consume a crux. This can have a 100% uptime as long as you consume a crux every 7 seconds

Fate Realigned would be good to use if Spattering isn't equipped however the extra weapon and spell damage isn't working for the time being so disregard this one.

For one unlucky DD, Ink Scribes Verve grants group wide major force for 10 seconds on overhealing 100,000 health. This is so easily done as a DD by slotting reaving blows and echoing vigor.

Sets

For the most optimal crux generation during bosses, Spattering should go on the body paired with Null Arca but I appreciate that the null arca daggers don't exist so the other way around is fine. 

The Prior Thierric monster set can also be used in place of the Velothi amulet which may give slightly more dmg in some circumstances.

Sul Xan and Deadly will be used for add pulls, just make sure to nab that blue soul from the first add that dies.

I've demonstrated what the setups would like with Prior Thierric on bosses and Velothi + 1pc Light Slimecraw on adds but you can have either or both on either setup.

 

Skills

The usual rotation of flail beam at every opportunity is still present but be mindful of what crux you are at so you are not overcasting flail. Beam when you have 3 crux.

Stampede does not have to be refreshed immediately when it falls off as the extra direct dmg from the Maelstrom set lasts an extra 3 secs. 

Scalding Rune and Barbed Trap are good to place before the bosses come in e.g. before the dragons land in Sunspire. Refresh when expired, trap over rune for minor force if you're not using velothi.

Languid Eye is the ult to use as Dawnbreaker is only there to activate the fighters guild passives. Cast Eye after you have beamed and dots are up so you can go straight into another beam.

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