The Gankmage - Sorcier Construire PvP - ESO

Base class sorcerer + scribing needed. We're swapping Daedric Summoning for Shadow, but keeping Storm Calling and Dark Magic for access to Crystal Weapon. See guide at bottom for full description.

By CurrentBias   •  Updated il y a 4 jours

Feast of Shadows PvP Damage Dealer Magie Sorcier A des configurations de sous-classement

Introduction

Base class sorcerer + scribing needed. We're swapping Daedric Summoning for Shadow, but keeping Storm Calling and Dark Magic for access to Crystal Weapon. See guide at bottom for full description.

Configurations

Différentes variantes de cette construction

Ensembles d'Armure

Toutes les armures équipées
Compétences actives équipées
Les lignes de compétences suivantes des autres classes sont utilisées. : Lame noire -> Ombre
Pour en savoir plus sur les sous-classes, clique ici

Personnage

Tout sur la configuration des personnages

Attributs

  • Icon icon
    Magie
    64
  • Icon icon
    Santé
    0
  • Icon icon
    Vigueur
    0

Pierre de Mundus, Malédiction

Nourriture, boissons et potions
Icon icon Crânes en sucre ensorcelés
Ancolie (2)
Farine (5)
Gelée De Scrib (2)
Jus De Bervez (2)
Miel (5)
Icon icon
Potion de triple restauration à Couronnes
Toutes les compétences passives

Buffs & Debuffs

Les bonus accordés par les compétences, les objets et les potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Aegis icon
Minor Aegis
Decreases Damage Taken in Dungeons & Trials by 5%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Courage icon
Minor Courage
Increases Weapon Damage and Spell Damage by 215
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Fortitude icon
Minor Fortitude
Increases Health Recovery by 15%
Minor Heroism icon
Minor Heroism
Grants 1 Ultimate every 1.5 seconds
Minor Intellect icon
Minor Intellect
Increases your Magicka Recovery by 15%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%

Captures d'écran

Captures d'écran par CurrentBias
  1. 2025/08/28
    2025/08/28
  2. 2025/08/28
    2025/08/28
  3. 2025/08/31
    2025/08/31
  4. 2025/08/31
    2025/08/31
  5. 2025/08/31
    2025/08/31
  6. 2025/08/31
    2025/08/31
  7. 2025/08/31
    2025/08/31
  8. 2025/08/31
    2025/08/31
1 / 8

Guide

Explication de la construction
Ce guide est écrit en Anglais.

This build is streamlined to take full advantage of Oakensoul. Our goal is constant uptime on crucial buffs and stats without needing to weave buff re-applications (and thus global cooldowns) into combat.

Strengths: burst and pressure. 

  • Instead of an execute, we're making use of Power Overload and Crystal Weapon, weaving this heinous combination with a Major Breach-applying Shocking Soul (which has extra damage from the Sorcerer Class Mastery script).
    • For our opening move, Crystal Weapon stuns from range, as long as we're sneaking and flanking.
  • Constant uptime on Minor Heroism from Oakensoul, which means nearly constant access to Power Overload.
  • Excellent mobility due to Streak and Swift jewelry.
    • Sneaking is full speed due to vampirism and free if running the Darloc Brae version.
  • Excellent recovery thanks to the Refreshing Shadows passive from subclassing Shadow. If running the Darloc Brae version, fleeing most encounters is easy, because we can stay invisible longer, streak farther, and recuperate faster.
  • Excellent penetration with Shattered Fate and 1 piece of Colovian Highlands General. It's high enough not to require The Lover mundus, doing plenty of damage to tanky targets.
  • 6% of vampirism's increased ability cost is offset through the Unholy Knowledge passive from Dark Magic.

Weaknesses: we lack multiple sources of passive healing in combat.

  • We have a bit of passive healing from the Blood Magic passive every time we cast Crystal Weapon, and if we are running Darloc Brae – which benefits from Minor Mending – we have a 300-and-something-per-second, non-critting tick of healing if we're crouching, but that's usually only enough to offset a weak DoT.
  • Our main source of healing is either burst heals from Contingency, or the one and only HoT, Resolving Vigor.
    • The former is recommended if running the Darloc Brae version, the latter if Wretched Vitality.
  • We're opting for extra penetration (Colovian Highlands) instead of health (Trainee chestpiece) with our leftover armor slot and making heavy use of roll dodge and invisibility to survive, since we don't have any additional crit resistance.
    • Fortunately, with 6 or 7 pieces of well-fitted armor, a few stamina enchantments, Bewitched Sugar Skulls, and the Dynamic passive from being a Dark Elf, we end up with enough stamina to pull this off (provided we stay vigilant).

In the Darloc Brae version, we lean into the health recovery gimmick of the set in place of a HoT, and use the Warrior's Opportunity script on Contigency to make up for not having the Wretched Vitality version's extra spell damage.

This build is inspired by two builds from Dan at Unified Gaming, whose channel can be found at youtube.com/@Unified-Gaming

CurrentBias

CurrentBias

Mise à jour il y a 4 jours