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One Bar Breath Dragonknight DPS - Construye PvE - ESO

Works in normal and veteran dungeons, trials, hard modes, Dragonstar Arena, and Blackrose Prison.

By kitsune_hex   •  Updated hace 2 semanas

Update 50 PvE Distribuidor de daño de Magicka Dragonknight
Esta construcción sólo puede ser vista por las personas que tienen el enlace. No está en la lista pública.

Introducción

Works in normal and veteran dungeons, trials, hard modes, Dragonstar Arena, and Blackrose Prison.

Ventajas e inconvenientes

Pros

  • Easy to use
  • Accessibility

Cons

  • Lower Damage

Sets de armadura

Todos los conjuntos de armadura equipados
Habilidades activas equipadas
Planifica una barra de habilidades con esta configuración
Todas las estrellas activas y pasivas

Personaje

Todo sobre la configuración del personaje

Atributos

  • Icon icon
    Magia
    64
  • Icon icon
    Salud
    0
  • Icon icon
    Aguante
    0

Piedra Mundus, Maldición

Alimentos, bebidas y pociones
Icon icon chutney de tomate con ajo
Aumenta la magia máxima en 6048 durante 35 minutos.
Ajo (1)
Tomate (1)
Icon icon filete cítrico mecánico
Aumenta la salud máxima en 3326, su recuperación en 406, la magia máxima en 3080 y su recuperación en 338 durante 2 horas.
Carne Roja (1)
Caviar Perfecto (1)
Limón (1)
Mirriam De Escarcha (1)
Icon icon pescado en escabeche de Arteum
Aumenta la salud máxima en 5414 y tu magia máxima en 4938 durante 2 horas. También aumentan tus probabilidades de atrapar peces de mayor calidad, similar a pescar junto a otro jugador. Este efecto puede acumularse con otras bonificaciones similares.
Arroz (3)
Hiel De Almeja (3)
Miel (3)
Pescado (5)
Icon icon
Esencia de potencia física
Otorga brutalidad mayor, que aumenta el daño de arma un 20 % durante 47.6 segundos.

Obtienes ferocidad mayor, que aumenta tu tasa de crítico de arma en un 2629 durante 47.6 segundos.

Recupera 7582 de aguante inmediatamente.
Otorga resistencia mayor, aumentando tu recuperación de aguante un 30 % durante 47.6 segundos.
Icon icon
Esencia de salud
Restablece 8536 de salud inmediatamente.
Otorga fortaleza mayor, que aumenta tu recuperación de salud un 30 % durante 52.8 segundos.

Restablece 7582 de magia de forma inmediata.
Otorga intelecto mayor, que aumenta la recuperación de magia un 30 % durante 47.6 segundos.

Recupera 7582 de aguante inmediatamente.
Otorga resistencia mayor, aumentando tu recuperación de aguante un 30 % durante 47.6 segundos.
Icon icon
Esencia de salud
Restablece 8536 de salud inmediatamente.
Otorga fortaleza mayor, que aumenta tu recuperación de salud un 30 % durante 47.6 segundos.

Aumenta la resistencia a hechizos en 5280 durante 47.6 segundos.

Aumenta la resistencia física en 5280 durante 47.6 segundos.
Todas las habilidades pasivas

Addon Export

Puedes utilizarlo para importar esta compilación en los siguientes addons: Caro's Skill Point Saver.

Atajos y debilidades

Mejoras otorgadas por habilidades, objetos y pociones
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%

Guía

Construir Explicación
Esta guía está escrita en Inglés.

One Bar Magicka Dragonknight DPS Build built around the reworked Engulfing Dragonfire ability, a channeled fire breath attack that ramps up in damage over 4.8 seconds and synergizes with the Take Flight ultimate. Same core as the full Breath Dragonknight build, just condensed to one bar.

Obviously weaker than the two bar version, but still competitive for a One Bar build in ESO Update 50. This is the version you should use if you hate bar swapping.

 

SITUATIONAL SKILLS

If you need to slot something situational, replace Searing Claw .

  • Barbed Trap - a very strong DoT which procs the Slayer passive and grants Minor Force. It should be part of your base setup before you obtain Velothi Ur-Mage's Amulet .
  • Quick Cloak - an ability that causes AoE explosions around you every 2 seconds for 30 seconds. It will also grant you Major Evasion for the duration, reducing your AoE damage taken by 20%. It will also grant you Major Expedition for 4 seconds after casting, increasing your Movement Speed by 30%. It's a perfect skill for trash packs, because it can be pre-cast before engaging them, giving you more time to channel Engulfing Dragonfire . It's also a good situational skill for boss fights that have a lot of mechanics dealing AoE damage.
  • Soul of Flame - an ability which restores resources based on your missing resources. Use it if you can't sustain.
  • Igneous Weapons - a support ability which provides your entire team with Major Brutality and Sorcery and isn't that big of a DPS loss for you to run. Getting Major Brutality through this will also allow you to use different potions.
  • Resolving Vigor - a self-heal you'll need for some fights.
  • Chains of Devastation - a gap closer which can be useful in fights where you have to move around a lot.
  • Burning Embers - the other morph of Searing Claw . It deals less damage but heals you for a decent amount on cast and then continues to heal you whenever it ticks. Use it if you need more healing.
  • Banner Bearer ( Magic , Cavalier's Charge , other script) - when using Heroism potions you can change the Heroism script to something else. Usually it would have to be Brutality and Sorcery , but if you're already getting it from Igneous Weapons or from a group member you could instead use Berserk or Courage scripts, depending on what other buffs your team is providing.
     

ROTATION

Priority List

This is just a list of priorities. Simply recast abilities when they run out and follow this list of priorities when there are multiple things to refresh.

Inside of your Take Flight window you can freely cancel Engulfing Dragonfire to refresh DoTs. Outside of Take Flight , you want to finish Engulfing Dragonfire and refresh DoTs after it ends.

You ideally want to start a cast of Engulfing Dragonfire when Take Flight has 2-3 seconds left, so that the initial weak phase of Engulfing Dragonfire gets bypassed by Take Flight 's buff, because the later phase deals high damage regardless.

  • 1. Take Flight when ready
  • 2. Incinerate
  • 3. Shatterspike Mantle
  • 4. Searing Claw
  • 5. Engulfing Dragonfire

Pre-buff

These abilities can be pre-cast before entering combat

  • Shatterspike Mantle
  • Incinerate

Actualizado hace 2 semanas