Early last week, ZOS got an almost unprecedented amount of criticism and backlash from players on the ESO Forums, in response to the combat and balance changes that were announced and put on the Public Test Server for the Elder Scrolls Online's Lost Depths update.
Yesterday, the developers posted another statement to the official ESO Forums, outlining their intended response to this criticism in next week's PTS version. The initial response from players, while not quite as bad as before suggests that a lot of people still aren't happy.
What is Planned Next for ESO Lost Depths?
- Damage and Healing over time effects that are "Sticky", in other words cast on a target rather than on the ground, will retain their nerfed status from the first version of the PTS, having a long duration and reduced potency compared to the live servers.
- Static damage and healing over time effects (ones cast on the ground) will have their durations restored to 10-15 seconds, how they are on the live servers, in response to extensive complaints that the originally planned changes would render them practically useless in situations where enemies are not completely rooted to one spot. However their potency is still lower than it is on live servers, just not as much lower as originally planned.
- Some exceptions have been made to the new skill durations, for example Kritisches Toben will have a 15 second duration, to make it fit more easily in a rotation with Schnitzen, which will have a 30 second duration.