PVP DOT: DG/DA Crits (X) Strongest OLD - Sorcier Construire - ESO

Heal/anti-heal received, shields (jeralls/draugrkin + anti-crit + blue cps); 3x dot shield throw (recalc & concussed), heavy destro shield/reach, undodgeable ele sus spam; 2x dot poisons

By clubwratt   •  Updated il y a 6 jours

Update 50 PvP Damage Dealer Vigueur Sorcier A des configurations de sous-classement

Introduction

Heal/anti-heal received, shields (jeralls/draugrkin + anti-crit + blue cps); 3x dot shield throw (recalc & concussed), heavy destro shield/reach, undodgeable ele sus spam; 2x dot poisons

Ensembles d'Armure

Toutes les armures équipées
Compétences actives équipées
Prépare une barre de compétences avec cette configuration

Le Systèm Champion

Toutes les étoiles actives et passives

Personnage

Tout sur la configuration des personnages

Options raciales

Attributs

  • Icon icon
    Magie
    0
  • Icon icon
    Santé
    64
  • Icon icon
    Vigueur
    0

Pierre de Mundus, Malédiction

Toutes les compétences passives

Addon Export

Tu peux l'utiliser pour importer cette version dans les modules complémentaires suivants: Caro's Skill Point Saver.

Buffs & Debuffs

Les bonus accordés par les compétences, les objets et les potions
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Minor Vulnerability icon
Minor Vulnerability
Increases Damage Taken by 5%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Minor Expedition icon
Minor Expedition
Increases Movement Speed by 15%
Major Force icon
Major Force
Increases Critical Damage by 20%
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Protection icon
Major Protection
Reduces damage taken by 10%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Vitality icon
Minor Vitality
Increases Healing Received by 6%
Minor Timidity icon
Minor Timidity
Drains 1 Ultimate every 1.5 seconds for 10 seconds.

Guide

Explication de la construction
Ce guide est écrit en Anglais.

shield throw, bloody soul, elemental susceptibility, hold heavy while they dodge, destro reach and entropy hope for a poison, they round up in seconds and tick at 1s interval, proccing poison status which does recalculate (bloodthirsty to actually kill when they’re low, but swift and protective infused are all good, swift I used before hurricane)

— shield throw 3x proc will hit with DA bonus, major breach, and brittle and concussed applied. hits hard and they will usually dodge roll. add the other two dots hopefully with a poison. weave in merciless resolve (I like to dragon leap into merciless) and bar swap so it will get your 20% crit damage from the frontbar

with old draconic, utilized a lot of “damage taken“ reductions to benefit all the shields (hardened armor, dragon leap, and ice staff heavy attack), that was a deciding factor in choosing blue cps. I think another reason the ice staff heavy is better than fire is because of the shield and the blocking with magicka. ice staff gives 10% on crits which do scale with DA/DG (crit and “damage taken” scale)

Vidéo

Mise à jour il y a 6 jours