Heavy Attack MagSorc
Daedric Summoning (Sorcerer)
Assassination (Night Blade)
Storm Calling (Sorcerer)
This is the third build in the series and follows up from our heavy attack one skill & one ultimate build that got us 105k DPS. Now, for this build we are using two skills, one ultimate and potions getting us 107k DPS while using an easy-to-follow static rotation.
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Static rotation used
Pre buff
Magical Banner - Potion - Volatile Familiar - shocking contingency - Soul Harvest (ULT)
Then repeat the following
HA - HA - shocking contingency – HA - HA - shocking contingency – HA- Volatile Familiar – HA - shocking contingency - HA - Soul Harvest.
HA = Heavy Attack
Use potions on cooldown
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Front bar
Magical banner – Provides 6% magical damage bonus, increases weapon and spell damage depending on our movement speed (this is why we have celerity red CP and Concealed weapon skill on the back bar), provides ultimate (minor heroism)
Merciless Resolve – A burst heal if we need it, passively adds major savagery and prophecy, passively increases crit chance and damage because of assassination skill line passives (Pressure points & Haemorrhage)
Shocking Contingency - Deals damage, provides minor force and as its within the mages guild skill line it provides empower when pressed due to the “might of the guild” passive.
Twilight tormentor – fight for you automatically, provide passive buffs.
Volatile Familiar - fight for you automatically, provide passive buffs.
Soul Harvest - Very cheap ULT, good damage.
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Back Bar
Magical banner – Explained already but it’s also on the back bar to stop it deactivating when you bar swap.
Concealed Weapon – passively boosts speed, which in turn boosts the damage bonus granted by magical banner.
Flex Spot – Can use a heal or whatever you like here.
Twilight tormentor – fight for you automatically, provide passive buffs, but it’s also on the back bar to stop it deactivating when you bar swap.
Volatile Familiar - fight for you automatically, provide passive buffs, but it’s also on the back bar to stop it deactivating when you bar swap.
Summon charged atro - On the bar as its a good option in a trial as it provides a source of major berserk and good AOE damage.
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I tried a lot of variations to this including…
Using flame enchant on the weapons – This had very similar results but on average I parsed slightly lower so I used weapon damage.