Welcome to the ESO Proc Set Guide. Proc sets have always been very controversial in ESO (Elder Scrolls Online). Numerous changes have been done to the proc sets over the years. In the Deadlands DLC (update 32) they have seen another major rework. In this ESO Proc Set Guide you will learn how the proc sets work. Often the game doesn't tell you a lot about how the proc sets work, we are going to lay out all the details that you need to know!
Many players are confused at how proc sets actually scale in ESO. The game itself doesn't really tell you how certain values scale, you need to figure that out by yourself with testing, or reading the guide here. The game differentiates between three different values: damage, healing and tanking based proc sets. Please also keep in mind that the scaling of the proc sets is based on the old damage numbers pre update 30 (Blackwood). But basically proc set values increase with higher stats.
Damage proc sets
Burst damage proc sets have always been a pain in PvP in ESO. Players used to stack 3 different proc sets and let them go off all at the same time, that way the enemy won't have a chance to actually react to the insane damage if they all go off within a second.
To avoid this issue, the developers implemented a mechanic where item sets that deal a "burst" of damage in 4 seconds or less now have a 1 second window after proccing that prevent similar item sets from activating. That means if you are wearing 3 proc sets they won't go off at the same time, but every 1 second one of the proc sets will activate.
Proc sets are also affected by the champion point system in ESO. There are a few perks that effect the proc sets, you can find the list below. Please keep in mind that proc sets scale with the higher of your stat. For example, if you have higher spell damage, then ESO will take that as indicator, if you have higher waepon damage, then ESO will take that as indicator for proc set damage. Same for healing, just with magicka and stamina.
Damage proc sets:
Below you can find the developer comments regarding the proc sets rework in the Deadlands DLC (update 32).
Regarding the scaling:
"Now with the hard cap to Critical Damage and Healing, as well as a new rule set that aims to diminish stacked item set burst potential, we're moving forward with re-enabling item sets to Critically Strike when applicable. We decided to only target sets that are made for builds that are already building higher than base Critical chance, and have made additional changes to ensure they don't become outright better than flat stat sets. This should significantly help viability of these sets in PvE, while many of the other targeted adjustments made should keep them reigned in for PvP environments. We expect these values or rules may change over time and we will be keeping a close eye on it."
Regarding proc order:
"In efforts to help reduce the viability of stacking multiple proc sets at once and triggering them at high moments of burst, we've adopted a new standard for sets that lack ingrained counter play. These sets will now always prevent other sets on the list from activating at a singular moment, reducing the ability to front load damage into things such as Heavy Attacks or Ultimates and instantly killing targets. This list can be expanded and adjusted upon in the future, and moving forward, item sets will be held under greater scrutiny in terms of ensuring there are either moments of opportunity to avoid or outright prevention in terms of stacking."
Now you know everything there is to know about how proc sets work in ESO. For further questions you can also join our community partner discord server.