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Green Balance Skill Line - ESO header
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Green Balance Skill Line - ESO

Green Balance Skill Line - ESO

Category: Warden
Other skill lines in Warden : Animal Companions and Winter's Embrace

The Green Balance skill-line is part of the Warden toolkit and has a focus on healing abilities. In addition to powerful abilities, you can also select passives that increase your healing and sustain capabilities even further. The Green Balance skill-line is the second out of three Warden focused skill-lines.
Ultimate abilities
Secluded Grove icon Secluded Grove Secluded Grove
Secluded Grove icon
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2787 Health. The forest continues to heal you and your allies in the area for 927 Health every 1 second for 6 seconds.
arrow Enchanted Forest icon Enchanted Forest Enchanted Forest
arrow Enchanted Forest icon
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health.

Generate Ultimate if the initial heal is used on a low health target.
arrow Healing Thicket icon Healing Thicket Healing Thicket
arrow Healing Thicket icon
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest.

The healing over time will continue to heal you and your allies after leaving the area.
Active abilities
Fungal Growth icon Fungal Growth Fungal Growth
Fungal Growth icon
Seed a large area of mushrooms in front of you, healing you and your allies for 2613 Health.
arrow Enchanted Growth icon Enchanted Growth Enchanted Growth
arrow Enchanted Growth icon
Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds.

Affected targets have increased Magicka and Stamina Recovery.
arrow Soothing Spores icon Soothing Spores Soothing Spores
arrow Soothing Spores icon
Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Heals for 15% more on allies that are within 8 meters of you.

Converts into a Stamina ability. Allies near you are healed for more.
Healing Seed icon Healing Seed Healing Seed
Healing Seed icon
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3486 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds.
arrow Budding Seeds icon Budding Seeds Budding Seeds
arrow Budding Seeds icon
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 410 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds.

The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal.
arrow Corrupting Pollen icon Corrupting Pollen Corrupting Pollen
arrow Corrupting Pollen icon
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3600 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds.

Enemies in the field receive less healing and have reduced Weapon and Spell Damage.
Living Vines icon Living Vines Living Vines
Living Vines icon
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 695 Health each time they take damage. This effect can occur once every 1 second.
arrow Leeching Vines icon Leeching Vines Leeching Vines
arrow Leeching Vines icon
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 718 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy.

Minor Lifesteal is applied to attackers.
arrow Living Trellis icon Living Trellis Living Trellis
arrow Living Trellis icon
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 718 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional 1742 Health.

Heals when effect ends.
Lotus Flower icon Lotus Flower Lotus Flower
Lotus Flower icon
Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 20 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.
arrow Green Lotus icon Green Lotus Green Lotus
arrow Green Lotus icon
Embrace the lotus blessing, causing your Light Attacks to restore 1500 Health and your fully-charged Heavy Attacks to restore 4500 Health to you or 2 nearby allies for 20 seconds. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.

Heals two additional targets and increases the healing caused.
arrow Lotus Blossom icon Lotus Blossom Lotus Blossom
arrow Lotus Blossom icon
Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 1 minute. While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.

Significantly increases the duration.
Nature's Grasp icon Nature's Grasp Nature's Grasp
Nature's Grasp icon
Launch a vine to swing yourself to an ally, healing them for 3480 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat.
arrow Bursting Vines icon Bursting Vines Bursting Vines
arrow Bursting Vines icon
Launch a vine to swing yourself to an ally, instantly healing them for 2700 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds.

Travels faster, heals instantly, and restores more Ultimate.
arrow Nature's Embrace icon Nature's Embrace Nature's Embrace
arrow Nature's Embrace icon
Launch a vine to swing yourself to an ally, healing you and them for 3594 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat.

Heals both you and the ally.
Passive abilities
Accelerated Growth icon Accelerated Growth Accelerated Growth
Accelerated Growth icon
When you heal yourself or an ally under 40% Health with a Green Balance ability you gain Major Mending, increasing your healing done by 16% for 4 seconds.
Nature's Gift icon Nature's Gift Nature's Gift
Nature's Gift icon
When you heal an ally with a Green Balance ability, you gain 250 Magicka or 250 Stamina, whichever resource pool is lower. This effect can occur once every 1 second.
Emerald Moss icon Emerald Moss Emerald Moss
Emerald Moss icon
Increases your healing done with Green Balance abilities by 2% for each Green Balance ability slotted.
Maturation icon Maturation Maturation
Maturation icon
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by 10% for 20 seconds.

Armor sets that buff Green Balance

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Class Sets Level 50 - CP 160
Gardener of Seasons Class Sets Armor Set Icon icon

Gardener of Seasons

(2 items) Adds 4% Healing Done
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Gain Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 seconds. Casting a Heal ability while Bracing consumes Herald of Spring and gives you Harbinger of Fall for 6 seconds, causing your Green Balance overheals to create an 8 meter area for 5 seconds, applying Major Cowardice to enemies and Minor Vitality to allies. You can create an area once every 5 seconds. When Harbinger of Fall ends, regain Herald of Spring.

Class: Warden

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