Monster Set
Level 50 - CP 160
Lord Warden
(1 item) Adds 1487 Armor(2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds.
Heavy Armor
Light Armor
Medium Armor
Name: Lord WardenLight Armor
Medium Armor
Type: Monster Set
DLC Requirement: Imperial City
Style: Undaunted
Location: Lord Warden is an armor set in the Elder Scrolls Online that can be obtained in Imperial City Prison. It is part of the Imperial City DLC pack.
Drop information:
- The head drops from the corresponding Imperial City district boss
- The shoulders drop from boxes that can be bought in your alliance base in the Imperial City Sewers
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 20, 2024: Lord Warden Helm, Helmet, Hat
- Golden Vendor Week 43, 2023: Lord Warden Pauldrons, Arm Cops, Epaulets
- Golden Vendor Week 35, 2023: Lord Warden Helm, Helmet, Hat
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Lord Warden.
This armor set was discussed on Reddit. Learn what other players think about Lord Warden.
Frequently asked questions
Which DLC do I need to obtain Lord Warden in ESO?
To obtain Lord Warden you must own the Imperial City DLCWhere does Lord Warden drop in ESO?
Lord Warden drops in Imperial City PrisonBuilds & Guides using the Lord Warden set
- Powerful Dragonknight Tank Build for ESO – Elder Scrolls Online
- Powerful Necromancer Tank Build for ESO – Elder Scrolls Online
- Powerful Nightblade Tank Build for ESO – Elder Scrolls Online
- Powerful Sorcerer Tank Build for ESO – Elder Scrolls Online
- Powerful Templar Tank Build for ESO – Elder Scrolls Online
- Powerful Warden Tank Build for ESO – Elder Scrolls Online
Related
Monster Set
Level 50 - CP 160
Sentinel of Rkugamz
(1 item) Adds 4% Healing Done(2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
Monster Set
Level 50 - CP 160
Ozezan the Inferno
(1 item) Adds 129 Magicka Recovery(2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received and damage shield strength by 6%.
Monster Set
Level 50 - CP 160
Roksa the Warped
(1 item) Adds 70 Stamina Recovery, Adds 70 Magicka Recovery, Adds 70 Health Recovery(2 items) Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.
Monster Set
Level 50 - CP 160
Magma Incarnate
(1 item) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery(2 items) When you heal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Weapon and Spell Damage by 215 and Armor by 2974 for 10 seconds. Daedric Energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds.