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Destructive Mage Set - ESO header

Destructive Mage Set - ESO

Destructive Mage Set - ESO

Trial Level 50 - CP 160
Destructive Mage Trial Armor Set Icon icon

Destructive Mage

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 952 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
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Name: Destructive Mage
Type: Trial
Style: Celestial
Location: Champion Points that buff this armor set Destructive Mage is an armor set in the Elder Scrolls Online that can be obtained in Hel Ra Citadel. It is part of the base game.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Destructive Mage.

Frequently asked questions

Which DLC do I need to obtain Destructive Mage in ESO?

Destructive Mage is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Destructive Mage drop in ESO?

Destructive Mage drops in Hel Ra Citadel

Related

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Trial Level 50 - CP 160
Perfected Lucent Echoes Trial Armor Set Icon icon

Perfected Lucent Echoes

(2 items) Adds 4% Healing Taken
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1206 Maximum Health, While you have more than 50% Health, increase the Critical Damage and Healing of your group members by 15%. Group members wearing Lucent Echoes cannot benefit from this effect. While you have 50% or less Health, reduce your Damage Taken from monsters by 20%.
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Trial Level 50 - CP 160
Roar of Alkosh Trial Armor Set Icon icon

Roar of Alkosh

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you activate a synergy, you send a shockwave from your position that deals 318 Physical damage and an additional 1590 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
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Trial Level 50 - CP 160
Defensive Position Trial Armor Set Icon icon

Defensive Position

(2 items) When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.
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Trial Level 50 - CP 160
Berserking Warrior Trial Armor Set Icon icon

Berserking Warrior

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Martial melee damage, your Critical Chance is increased by 241 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.

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