Dungeon
Level 50 - CP 160
Durok's Bane
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
Heavy Armor
Jewels
Weapons
Name: Durok's BaneJewels
Weapons
Type: Dungeon
Style: Redguard
Location: Debuffs Durok's Bane is an armor set in the Elder Scrolls Online that can be obtained in Selene's Web. It is part of the base game.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 46, 2022: Durok's Bane Ring
- Golden Vendor Week 16, 2022: Durok's Bane Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Durok's Bane.
This armor set was discussed on Reddit. Learn what other players think about Durok's Bane.
Unique Durok's Bane set items
Item | Type | Trait | Location | Quest or Boss |
---|---|---|---|---|
Arachnoid Ring
Arachnoid Ring |
Ring | Arcane | Selene's Web | Mennir Many-Legs |
Bearslayer
Bearslayer |
Battle Axe | Infused | Selene's Web | Foulhide |
Webcutter
Webcutter |
Axe | Sharpened | Selene's Web | Selene |
Frequently asked questions
Which DLC do I need to obtain Durok's Bane in ESO?
Durok's Bane is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Durok's Bane drop in ESO?
Durok's Bane drops in Selene's WebRelated
Dungeon
Level 50 - CP 160
Stone's Accord
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) On heal with an area effect, apply Minor Berserk and Minor Resolve to healed allies for 4 seconds. If a healed ally already has Minor Berserk or Minor Resolve from Stone's Accord, restore 550 Magicka. The restore can occur once every 5 seconds.
Dungeon
Level 50 - CP 160
Tarnished Nightmare
(2 items) Adds 657 Critical Chance(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage to an enemy, glass shards burst 8 meters around them, dealing 1129 Physical Damage to enemies in the burst and applying the Sundered status effect. This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
The Ice Furnace
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you deal an additional 238 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
True-Sworn Fury
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 708 Critical Chance and increases your Critical Damage by 4%. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health.