Dungeon
Level 50 - CP 160
Draugr's Rest
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for 5550 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Weapons
Light Armor
Jewels
Name: Draugr's RestLight Armor
Jewels
Type: Dungeon
DLC Requirement: Horns of the Reach
Style: Dreadhorn
Location: Champion Points that buff this armor set
- Arcane Supremacy (only while slotted)
- Blessed
- Eldritch Insight
- Endless Endurance (only while slotted)
- Fighting Finesse (only while slotted)
- Focused Mending (only while slotted)
- Precision
- Quick Recovery
- Swift Renewal (only while slotted)
- Tireless Discipline
- Untamed Aggression (only while slotted)
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 14, 2023: Draugr's Rest Ring
- Golden Vendor Week 47, 2022: Draugr's Rest Necklace
- Golden Vendor Week 18, 2021: Draugr's Rest Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Draugr's Rest.
This armor set was discussed on Reddit. Learn what other players think about Draugr's Rest.
Frequently asked questions
Which DLC do I need to obtain Draugr's Rest in ESO?
To obtain Draugr's Rest you must own the Horns of the Reach DLCWhere does Draugr's Rest drop in ESO?
Draugr's Rest drops in Falkreath HoldRelated
Dungeon
Level 50 - CP 160
Scorion's Feast
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you gain an Imbued Aura for 10 seconds, granting you and up to 3 other group members 307 Magicka and Stamina Recovery. This effect can occur once every 20 seconds. If you deal damage with a fully-charged Heavy Attack with an Imbued Aura active, consume it and gain an Overflow Aura for 10 seconds, granting you and up to 3 other group members 307 Weapon and Spell Damage.
Dungeon
Level 50 - CP 160
Cinders of Anthelmir
(2 items) Adds 1 Offensive Penetration(3 items) Adds 1 Weapon and Spell Damage
(4 items) Adds 1 Weapon and Spell Damage
(5 items) On dealing damage, summon a Cindermoth that chases your target without mercy for 8 seconds. If your target is slain before the moth reaches its goal, it seeks a new target within 8 meters. The first enemy that nears the Cindermoth causes it to stop and burst after 1 second, dealing 1283 Flame damage and Burning enemies within 8 meters. This can occur once every 8 seconds and scales off your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Undaunted Unweaver
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) When you use an ability that costs Stamina while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds.