Dungeon
Level 50 - CP 160
Ulfnor's Favor
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
(4 items) Adds 4% Healing Taken
(5 items) Increases the Magicka or Stamina your Heavy Attacks restore by 30%.
Weapons
Jewels
Heavy Armor
Name: Ulfnor's FavorJewels
Heavy Armor
Type: Dungeon
DLC Requirement: Dragon Bones
Style: Fang Lair
Location: Ulfnor's Favor is an armor set in the Elder Scrolls Online that can be obtained in Fang lair. It is part of the Dragon Bones DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 51, 2022: Ulfnor's Favor Ring
- Golden Vendor Week 44, 2021: Ulfnor's Favor Necklace
- Golden Vendor Week 43, 2020: Ulfnor's Favor Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Ulfnor's Favor.
This armor set was discussed on Reddit. Learn what other players think about Ulfnor's Favor.
Frequently asked questions
Which DLC do I need to obtain Ulfnor's Favor in ESO?
To obtain Ulfnor's Favor you must own the Dragon Bones DLCWhere does Ulfnor's Favor drop in ESO?
Ulfnor's Favor drops in Fang lairRelated
Dungeon
Level 50 - CP 160
Mighty Glacier
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(5 items) When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds.
Dungeon
Level 50 - CP 160
Plague Slinger
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Brands of Imperium
(2 items) Adds 1206 Maximum Health(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.
Dungeon
Level 50 - CP 160
Caluurion's Legacy
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 894 Flame 894 Frost 894 Shock, or 894 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.