Craftable
Level 50 - CP 160
Morkuldin
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack, you summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attacks deal 422 Physical damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Name: MorkuldinLight Armor
Jewels
Heavy Armor
Medium Armor
Type: Craftable
DLC Requirement: Orsinium
Style: Craftable
Traits needed to craft: 9
Location: Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Mighty
- Piercing
- Precision
- Untamed Aggression (only while slotted)
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Morkuldin.
This armor set was discussed on Reddit. Learn what other players think about Morkuldin.
Frequently asked questions
Which DLC do I need to obtain Morkuldin in ESO?
To obtain Morkuldin you must own the Orsinium DLCWhere does Morkuldin drop in ESO?
Morkuldin drops in WrothgarRelated
Craftable
Level 50 - CP 160
Druid's Braid
(1 item) Adds 1206 Maximum Health(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1565 Maximum Magicka
(6 items) Adds 1565 Maximum Stamina
(7 items) Adds 1722 Maximum Health
(8 items) Adds 1565 Maximum Magicka
(9 items) Adds 1565 Maximum Stamina
(10 items) Adds 1722 Maximum Health
(11 items) Adds 1565 Maximum Magicka
(12 items) Adds 1565 Maximum Stamina
Craftable
Level 50 - CP 160
Legacy of Karth
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Enemies affected by your alchemic poisons take 285 Disease Damage every 1 second. This effect scales off the higher of your Weapon or Spell Damage.