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Gankmage 2.0 - Sorcerer Построй PvP - ESO

Base class sorcerer + scribing needed. See guide at bottom for full description.

By CurrentBias   •  Updated 9 часов назад

Seasons of the Worm Cult Part 2 PvP Боец через магию Sorcerer Имеет настройки подклассов

Введение

Base class sorcerer + scribing needed. See guide at bottom for full description.

Настройки

Различные вариации этого билда

Наборы снаряжения

Все экипированные комплекты брони
Экипированные активные умения
Используются следующие линии умений из других классов : Nightblade -> Ликвидация
Узнать больше о подклассах можно здесь

Персонаж

Все о настройке персонажа

Атрибуты

  • Icon icon
    Магия
    64
  • Icon icon
    Здоровье
    0
  • Icon icon
    Запас сил
    0

Камень Мундуса, Проклятье

Еда, напитки и зелья
Icon icon Заколдованные сахарные черепа
Скрибовое желе (2) Мука (5) водосбор (2) Бервезный сок (2) Мед (5)
Все пассивные навыки

Положительные и отрицательные накладываемые эффекты (баффы и дебаффы)

Баффы, получаемые от умений, предметов и зелий
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Aegis icon
Minor Aegis
Decreases Damage Taken in Dungeons & Trials by 5%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Courage icon
Minor Courage
Increases Weapon Damage and Spell Damage by 215
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Fortitude icon
Minor Fortitude
Increases Health Recovery by 15%
Minor Heroism icon
Minor Heroism
Grants 1 Ultimate every 1.5 seconds
Minor Intellect icon
Minor Intellect
Increases your Magicka Recovery by 15%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%

Руководство

Объяснение сборки
Язык этого руководства Английский.

This build is streamlined to take full advantage of Oakensoul. The goal is constant uptime on offense and sustain buffs (including minor heroism and an obscure favorite: minor courage), enabling a more constant state of readiness with which we can re-enter combat more quickly + have more resources for pressure, pursuit, or escape.

The difference with 2.0 is that I finally caved to the Asssassination meta. I figured out how to create Invisibility + Major Expedition + Major Vitality potions, realized a 15 second invisibility with a 30 second cooldown could replace Shadowy Disguise entirely if the tradeoff were the raw power of Assassination burst. I just needed to source the sustain loss elsewhere, since I was relying on tripots for the Major sustain buffs. I rescribed Major Breach to those, dropped the Atronach mundus for Lover to make up for some of the lost penetration, and swapped Power Overload for Energy Overload for the sustain. We sit at roughly 17.3k pen unbuffed, without champion points.  

Strengths: burst and pressure.

  • For our opening move, Crystal Weapon stuns from range, as long as we're sneaking and flanking.
  • Constant uptime on Minor Heroism, which means near-constant access to Energy Overload.
  • Excellent mobility due to Streak and Swift jewelry. We sneak at full speed due to vampirism, and it's pretty cheap due to 4 pieces of medium armor.
  • 6% of stage 3 vampirism's increased ability cost is offset through the Unholy Knowledge passive from Dark Magic. We also get 10% off the next skill cast after Crystal Weapon.

Weaknesses: a lack of multiple sources of passive healing in combat, and no source of Minor Expedition.

  • We have a bit of passive healing from the Blood Magic passive every time we cast Crystal Weapon, otherwise our entire source of healing is Contingency (Darloc Brae version) or Vigor (Wretched Vitality version). Major Vitality from the invis potion helps boost this in a pinch.
  • We're going for extra penetration (Colovian Highlands) instead of health (Trainee) with our leftover armor slot, and making hefty use of dodge to survive, since we don't have any additional crit resistance. If it looks like we're about to die, we pop the invis potion and get the hell out of there.
CurrentBias

CurrentBias

Обновленный 9 часов назад